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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Can I change the Origin of the Image? » » » » Post: Re: Can I change the Origin of the Image? |
Print at Dec 16, 2025, 2:13:18 PM |
| Posted by hansmex at Nov 8, 2010, 12:21:10 AM |
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Re: Can I change the Origin of the Image? Mudworm, In version 2.6 and version 3.0 you can do this: - click in the 2D plan window - on the keyboard do CTRL-A to select everything - use the arrow keys on your keyboard to move your entire model If you use version 2.6 and have the Advanced Edit plug-in installed, there is another way, that potentially is more accurate. Read the tutorial on plug-ins for more info and images. This is how it works: - click in the 2D plan window - on the keyboard do CTRL-A to select everything - in the menu choose Edit --> Resize - choose Measure --> Percentage - make sure to check Keep aspect ratio of and keep the 1:1 value there - in Position click the bottom-right button - now change Width to 50 and Height will automatically follow - click OK While entering the new width, you will see how your entire model shrinks to half size: walls, floors and furniture. Because you chose the bottom-right button, the entire model will shrink in that direction. Now repeat the procedure as follows: - click in the 2D plan window - on the keyboard do CTRL-A to select everything - in the menu choose Edit --> Resize - choose Measure --> Percentage - make sure to check Keep aspect ratio of and keep the 1:1 value there - in Position click the top-left button - now change Width to 200 and Height will automatically follow - click OK While entering the new width, you will see how your entire model expands again to double size: walls, floors and furniture. Because you chose the top-left button, the entire model expands from that point. The result is that your entire model moved to the right and downwards. If you have a simple model, it's (relatively) easy to move your model to precise new coordinates. If you have a more complex model, it may take some calculating. Of the nine buttons in the resize widow, click the top-left button and write down the coordinates of the top-left point of the imaginay square that surrounds your model. Then click the bottom-right button, and again write down the coordinates. Using these, you should be able to work out how to move your model in such a way that a wall ends up on specific X,Y coordinates. I suggest you practice first with something simple, so that you understand how it works. Hans ---------------------------------------- Hans new website - under constuction hansdirkse.info |
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