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Sweet Home 3D Forum » List all forums » » Forum: 3D problems » » » Thread: using own textures to show posters? » » » » Post: Re: using own textures to show posters? |
Print at Dec 20, 2025, 10:58:41 AM |
| Posted by SilentStrider at Dec 18, 2010, 5:16:44 PM |
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Re: using own textures to show posters? I did kinda exactly this... let me make some screenshots. Lets say I use a picture of the Niagara-Falls and want to give it a new texture so I can put on another image ![]() next I import the texture and gives it the size of the actual poster (which is 157cm width and nearly the 49,95cm it says (actual its 53cm height, but thats due that this is a image)) ![]() now I change the object to match my needs ![]() after what you have said it should work now, but look yourself: ![]() but the image looks like this So you see there is a point in the object where it tiles the texture around it. |
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