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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Include light source in a furniture or group light source and item » » » » Post: Re: Include light source in a furniture or group light source and item |
Print at Dec 18, 2025, 12:43:54 AM |
| Posted by 3dfx at Feb 15, 2011, 10:07:29 PM |
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Re: Include light source in a furniture or group light source and item Thank you Hans! I exported the sketchup model to obj using TIGs OBJExporter script. The default material definition was: newmtl Translucent_Glass_White15 Ka 0.000000 0.000000 0.000000 Kd 0.996078 0.996078 0.976471 Ks 0.000000 0.000000 0.000000 d 0.750000 map_Kd my-cylinder-lamp_Textures/Translucent_Glass_White15.jpg I tried to change the values but could not get the effect that I'm looking for (frosted white glass). With the map_Kd param I have no transparency in the result Create Photo dialog. If I remove the map_Kd param and add some Illum I get a colorless translucent shape from Create Photo. The strange thing is that the preview seems to handle the settings better, e.g if I set Ks 0.000000 1.000000 0.000000 I get a translucent green lamp in the preview whereas the rendered photo only gets color reflected upon it. |
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