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Sweet Home 3D Forum » List all forums » » Forum: 3D models and textures » » » Thread: Stainless Steel Texture? |
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| Print at Dec 16, 2025, 12:29:40 PM | View all posts in this thread on one page |
| Posted by myklbykl at May 22, 2022, 7:44:47 PM |
Stainless Steel Texture?I'm trying to create a stainless steel countertop with sink inserts. This is way more work than I expected. I created a wall that I will put a window in and then export and import to make the counter. This part is working, but there is no stainless steel texture available. I have found models created by others with really nice stainless steel textures, but when I try to create one by importing a large jpg of stainless steel, it looks terrible. Does anyone know the trick to this or where I can just download a stainless steel texture? I've found 8000 other types of metal, but not plain stainless steel, and some downloads have multiple JPGs of different colors, and I don't get how these are supposed to make stainless steel when I can only import one at a time. |
| Posted by Daniels118 at May 23, 2022, 2:15:57 PM |
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Re: Stainless Steel Texture? This could happen bacause you have exported the wall without a texture, so the texture coordinates are not properly set. Try to apply the texture on both sides of the wall before exporting. You must be sure that the texture is a seamless one, i.e. left and right sides must match perfectly. |
| Posted by Keet at May 23, 2022, 3:03:35 PM |
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Re: Stainless Steel Texture? First do what Daniels118 suggested, export your walls with a texture on both sides. This can be any random texture since you can change that afterwards. I usually use different textures for each side so I can relate to the sides in the exported obj and mtl file for renaming the object properties before I import again. When you apply your stainless texture and it doesn't look alright you can experiment with setting a different scale. If you want to see what that does apply a sky texture to a wall and see what difference it makes when you set a scale of 1000 or larger. It effectively changes the grid size for each texture 'tile'. By-the-way, the multiple file textures are used in 3D design software and are a kind of layers for the texture (opacity,roughness,etc.). Usually one of the files is the 'normal' texture. Sweethome3D can only handle single file textures. ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
| Posted by thomasmendozajr at Nov 10, 2022, 5:55:32 AM |
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Re: Stainless Steel Texture? I find that scaling the textures helps a lot. When I make textures for my walls I set my texture pixels 512x1024 once I import it I'll get a warning message but I just keep the image unchanged. When I set the image perimeters I use a 4ft X 8ft when you cover your wall the texture looks crisp and covers the wall correctly. I will use a 1024X1024 pixel for the floor the bigger the pixels the more detail also the more memory your computer will need to support the larger textures but on a 1ft X 1ft perimeter the image looks really good. You can keep the scale at 100% just change the measurements of cover area. |
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