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Sweet Home 3D Forum » List all forums » » Forum: Sweet Home 3D bar » » » Thread: odd wall height issue in 7.1 portable? |
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| Print at Feb 4, 2026, 9:14:53 AM | View all posts in this thread on one page |
| Posted by codevark at Apr 7, 2023, 4:50:46 PM |
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odd wall height issue in 7.1 portable? I created a rectangular first level with 9'6" walls. Most of the perimeter of this level is intended to be earth-sheltered. I created a rectangular second level with 2' 4-1/2" walls. In 3D view, they look taller than the 9'6" walls. Note the slanted walls in the front of the first level. That upper height is 11' 10-1/2", which is 9'6" + 2' 4-1/2". That is how tall the second level walls *should* look. Um, why can't I just insert an image here? I don't have a webserver handy to upload the image and link to. Oh well. You get the idea. |
| Posted by Puybaret at Apr 9, 2023, 9:06:08 AM |
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Re: odd wall height issue in 7.1 portable? At upper levels, the height of a wall is actually the height you entered + the floor thickness of the level in which it was drawn. Could this floor thickness explain your issue? ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by codevark at Apr 11, 2023, 9:49:09 PM |
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Re: odd wall height issue in 7.1 portable? Nope. It was something even more silly than that. When I set the floor height for new floors in prefs, it somehow thought I meant 10'6". I've noticed sometimes when you type in a number it second-guesses you and changes the input to something odd. |
| Posted by Puybaret at Apr 11, 2023, 11:38:08 PM |
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Re: odd wall height issue in 7.1 portable? I've noticed sometimes when you type in a number it second-guesses you and changes the input to something odd. Please, give some examples so I can try to fix that (or at least explain it).---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by Keet at Apr 13, 2023, 1:57:29 PM |
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Re: odd wall height issue in 7.1 portable? I think I have seen this happening a while ago when you enter a number that doesn't 'fit' with the current zoom level. Just a guess, I can't reproduce it. ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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