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Posted by Puybaret at Oct 30, 2023, 8:03:31 AM
Re: Sweet Home 3D 7.2
Do you use levels at the same elevation? I see that the procedure which compares levels for sorting furniture might need some refinement because it doesn’t take into account level index at the same elevation.
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Emmanuel Puybaret, Sweet Home 3D creator

Posted by Keet at Oct 30, 2023, 12:52:07 PM
Re: Sweet Home 3D 7.2
Wouldn't the best way to sort levels be elevation+levelname? That would sort the levels from lowest to highest level and sort the levels at the same elevation by their name.
Alternatively the levels could be sorted using the order of the level tabs which would nicely follow the order the user organized his levels.
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Dodecagon.nl
1300+ 3D models, manuals, and projects

Posted by sjb007 at Oct 30, 2023, 3:20:02 PM
Re: Sweet Home 3D 7.2
If we're collecting votes, then definitely use the ordering of the tabs.

I was always of the opinion that the levels could be integrated into the furniture list as a single tree anyway. My model has a lot of levels and ends up over 4 rows of tabs. It eats important vertical space and is irritating from a usability point of view as the rows jump around when clicked. It would also make finding a particular levels furniture in the list much easier.

Posted by vl4d at Oct 30, 2023, 10:54:14 PM
Re: Sweet Home 3D 7.2
Yes I do use levels at the same elevation.

It is very minor issue, i do export it to csv and work with that, but for me verifying if I have all items i need to order (pipes, fittings, valves, ...) it is easier to just go trough the "level" and list of items directly in the sweet home 3d as it highlights me what the items in on the plan.

Posted by Puybaret at Nov 6, 2023, 11:50:43 AM
Re: Sweet Home 3D 7.2
I corrected the order issue in the furniture list and the correction will be available in the next version. Levels in the list will be sorted in the same order as level tabs for consistency.
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Emmanuel Puybaret, Sweet Home 3D creator

Posted by Keet at Nov 6, 2023, 12:48:47 PM
Re: Sweet Home 3D 7.2
Great! Thank you.
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Dodecagon.nl
1300+ 3D models, manuals, and projects

Posted by snmavronis at Feb 20, 2024, 11:05:57 PM
Re: Sweet Home 3D 7.2
I have the newest 7.2 installed and even did a clean install. Just curious if SH3D has memory usage limits and/or file size limits? Still get that issue where I can load a large complex 233mb fie but can't do save-as or normal furniture file import without using drag and drop instead. I know building my home 3D model is not optimized like a pro (had someone here look at it) but the save-as not working (ignores me clicking on the menu option) is my big issue. Maybe if I combine multiple custom structures like stair steps into single models might help or do i have to dumb down the detail? My PC has 32gb RAM and an i7- 12700kf 3.6ghz CPU and AMD Radeon RX 6950 XT GPU and NVMe SSD drives. Maybe something to ponder for a future 7.3 version...
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Steve N Mavronis - Retired PC Tech

Posted by Daniels118 at Feb 21, 2024, 6:19:22 AM
Re: Sweet Home 3D 7.2
Yes, there is a configurable limit for the memory usage. Search for "How can I adjust the memory used by Sweet Home 3D?" in the FAQ.

Posted by Puybaret at Feb 21, 2024, 10:29:18 AM
Re: Sweet Home 3D 7.2
By default, Sweet Home 3D 64 bit is configured to use up to 50% of free RAM under Windows so I'm not sure it's a memory problem. Could you report what information memory information is displayed in About dialog box, in the line indicating the Java used version?
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Emmanuel Puybaret, Sweet Home 3D creator

Posted by snmavronis at Feb 21, 2024, 2:00:11 PM
Re: Sweet Home 3D 7.2
Sweet Home 3D ® Version 7.2
OpenJDK version 11.0.18 - 64bit - 0.1 / 11.9 GB provided by Azul Systems, Inc. Java 3D version 1.6.2a - JOGL 2.5.0 provided by JogAmp Community PDF print provided by iText SVG export provided by FreeHEP SVG path compilation provided by Batik Photo rendering provided by SunFlow and YafaRay
Please, visit http://www.sweethome3d.com/ for software updates and bug report.
© Copyright 2006-2023 eTeks <[email protected]> Distributed under GNU General Public License
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Steve N Mavronis - Retired PC Tech

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