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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: How to turned off outdoor lights in daytime renderings |
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| Print at Dec 15, 2025, 4:00:35 PM | View all posts in this thread on one page |
| Posted by Guido65 at Dec 28, 2023, 12:29:08 PM |
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How to turned off outdoor lights in daytime renderings Hi everybody, I'm trying to create daytime renderings of my home garden, but even when I set a daytime schedule, the outdoor lights (spotlights in the garden) always stay on. Is it possible to deactivate them somehow to achieve a more realistic daytime rendering? Thanks to everyone for your help. |
| Posted by Puybaret at Dec 29, 2023, 9:26:14 AM |
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Re: How to turned off outdoor lights in daytime renderings Hi, Each light has a light power setting that you can set to 0. If you have many lights, you can select more than one light first (with shift key for example), then choose Furniture > Modify to change their light power all together. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by GaudiGalopin3324 at Jan 9, 2024, 9:22:42 PM |
Re: How to turned off outdoor lights in daytime renderingsNow I know that there is a great project here! And there is a way to make daylight for the lazy. It is not necessary to turn off all these dozens of different lamps, because they turned out so hard. Let them burn during the day!)) They only have complex reflexes and no harm. One benefit and subtle beauty. And let the sun shine through the clouds - this is the most comfortable light, without harsh shadows, everything is soft and pleasant. Why worship the sun of the Sahara Desert? Moreover, the daytime sun is not bright at all in the program. But the hemispheres can shine several times brighter than the power of the SH 3D sun and the lamps in the grass will be lost in its rays. I covered the house with two such hats, one very low 7%, the other above the house 10%. The brightness level of the render is very low, just above the first division. It is quite possible to simulate a day without daylight. It's the same 1 a.m. on the render. ![]() |
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