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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: File -> import doesn't exist on my brend new installation (version 7.4) |
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| Print at Dec 16, 2025, 5:29:52 AM | View all posts in this thread on one page |
| Posted by juflojeem at Jul 5, 2024, 5:32:16 PM |
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File -> import doesn't exist on my brend new installation (version 7.4) Hi Sorry if it has been already discuted on the forum, but I didn't find an answer to my question : I'm trying to import a .OBJ file but when opening the file menu , there is no import function Did I miss something ? thanks for your help François Ps : this is an french version |
| Posted by Puybaret at Jul 5, 2024, 5:42:55 PM |
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Re: File -> import doesn't exist on my brend new installation (version 7.4) Menu items about importing 3D model and texture are in the Furniture (Mobilier in French) menu. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by Keet at Jul 5, 2024, 7:04:05 PM |
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Re: File -> import doesn't exist on my brend new installation (version 7.4) You can also drag the .obj file from the filemanager into the 2D pane. Drag&Drop works for almost everything in Sweet Home 3D, you can even drag a texture (image) in the modify furniture dialog where you select a texture. Drag it into the square where a preview of a texture appears. For object files I always use drag&drop, I haven't used the menu for that in ages. [French] Vous pouvez également faire glisser le fichier .obj depuis le gestionnaire de fichiers vers le panneau 2D. Le glisser-déposer fonctionne pour presque tout dans Sweet Home 3D, vous pouvez même faire glisser une texture (image) dans la boîte de dialogue de modification des meubles où vous sélectionnez une texture. Faites-la glisser dans le carré où apparaît un aperçu de la texture. Pour les fichiers objets, j'utilise toujours le glisser-déposer, je n'ai pas utilisé le menu pour cela depuis des lustres. Traduit avec DeepL.com (version gratuite) ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
| Posted by juflojeem at Jul 5, 2024, 8:21:28 PM |
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Re: File -> import doesn't exist on my brend new installation (version 7.4) thanks for your replies Sorry , I was not precise enough. The .OBJ I want to import is not a furniture , it's the entire map of the an appartment regards François |
| Posted by Keet at Jul 5, 2024, 9:23:40 PM |
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Re: File -> import doesn't exist on my brend new installation (version 7.4) If your .obj file is a Wavefront obj file, Sweet Home 3D considers it "furniture", no matter what the obj file contains. If your .obj file is NOT a Wavefront file you will have to convert it first. If your file contains the whole appartment in a single (Wavefront) object file, Sweet Home 3D should still be able to import it but it will be a single object (a single piece of "furniture"). I doubt that is what you want. When you say "Entire map of an appartment" I assume that you exported a floorplan from a CAD program. That will be of little use in Sweet Home 3D because that export created a single object, not multiple objects that you can move in Sweet Home 3D. Besides that, things like walls will not be Sweet Home 3D walls but normal objects that do not have the special properties Sweet Home 3D walls have. A CAD program will most likely export without a materials file (.mtl) so everything will have the same material ("default") which makes it quite useless. Maybe you should explain where the source comes from and what it's export capabilities are. Then we can advise how to get the most of it in Sweet Home 3D. ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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