|
Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Colour of user texture inaccurate |
|
| Print at Dec 15, 2025, 7:19:30 PM | View all posts in this thread on one page |
| Posted by UKMark at Jul 6, 2024, 11:58:54 AM |
|
Colour of user texture inaccurate Hi I am designing my bathroom and have found some tiles we really like. I thought I would import a picture of the tiles, which is a pretty accurate image of the real thing, and use it as a 'User Texture' All went well and I have my tile image imported and available as a user texture. I have applied it to a few walls in my bathroom design and the colour of the tiles in SH3D is way off. I also rendered a 3D view as a photo to see if it was better in a hi res render, but no. The render is pretty much exactly the same as is shown in the 3D view when designing. I can't see how to add an image attachment to my post to show you exactly what the difference is, but basically, the representation in SH3D is much darker. Is there anything I can do to get a more accurate display of my texture? Maybe it just isn't meant to be that accurate? Thanks Mark |
| Posted by Puybaret at Jul 6, 2024, 12:07:24 PM |
|
Re: Colour of user texture inaccurate You can adjust the brightness of the 3D view in its modification dialog box with 3D view > Modify 3D view menu item. But the best solution is probably to brighten the image you imported as a texture. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by Vinci68 at Jul 6, 2024, 2:42:32 PM |
|
Re: Colour of user texture inaccurate It's not easy to faithfully display the texture of a floor or wall covering on a screen. I have 3 PCs at home and none of them displays my textures correctly. But some time ago I invested in an external screen for my laptop. It's Pantone-certified and much more colorfast. With a few adjustments to my GeForce card and, of course, the deactivation of filters (blue, for example), I'm able to reproduce colors satisfactorily. But despite this, I sometimes have to use Photoshop to improve and reproduce texture colors as faithfully as possible... |
|
|
Current timezone is GMT Dec 15, 2025, 7:19:30 PM |