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| Print at Feb 4, 2026, 10:23:26 PM | View all posts in this thread on one page |
| Posted by audiophilone at Dec 29, 2024, 1:48:42 PM |
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walls! Hey...how is it pssible to build walls over custom made doors and windows? and another question is...how can i paint different parts of a wall? look at the photos! ![]() |
| Posted by Shralen at Dec 31, 2024, 7:29:47 PM |
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Re: walls! For custom windows/doors make sure you import the item with the Door or Window selected. ![]() For changing wall color, simply select the wall you want to change. Then pick Modify walls. ![]() Then you just pick the option of color or texture, depending on what you want. ![]() ---------------------------------------- I'm more comfortable writing in English, but I can also write in French.  ,___, (OvO)   Hoot  /)_)  "    " |
| Posted by Keet at Jan 1, 2025, 9:08:13 AM |
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Re: walls! Schralen already gave you the answer for the wall above a custom door: Check "Door or window" in the import dialog and the door will cut a hole in the wall surrounding the door. how can i paint different parts of a wall? The answer is levels. For vertically different colors you have the option of baseboards but with these you can only color one part. Your image shows a gray part of the wall between a bottom and top wall. You will have to create levels to accomodate the different wall heights. Start with the 0 level as you already have it. This is for all (white) walls starting at the bottom. The white wall part under the gray colored column has a height only up to the different color. (Split the walls to allow different parts to have different heights.) Add a level with an elevation to where the gray color starts. There you place the column part with a height that reaches the top of the part. Another level is needed to fill in the white top part. That is the "walls/levels" way. You will have to take the floor thickness into consideration when defining the level elevations. Check the manual "Levels_Explained.pdf" on the dodecagon.nl site to understand the relation between elevations, heights, and floor thicknesses because walls sink to the bottom of the higher floor. A different way is creating the grey column part as a separate object and export that part. Import it as "Door or window". Now you can elevate and insert that part and it will cut into the full height walls. A little navigation will place it exactly in the corner. This way you don't need multiple levels but the column part will not be a wall, i.e. you can't place doors or windows in it to cut a hole because the part itself is a 'window'. In your case that doesn't seem to be a problem and might be the easiest solution. You probably can use the same object and change its height for the left corner that starts at the bottom. ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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