Print at Dec 19, 2025, 11:09:20 AM View all posts in this thread on one page
Posted by fhoofman at Nov 10, 2010, 2:50:39 PM
angry   disorganized imported furniture
recenly I download model from http://archive3d.net

there are so many model that I CAN'T use it.
when I tried to import furniture, the model is disorganized

here's the sample link.

http://www.4shared.com/file/Mq--xPRp/kursi21.html

crying

Posted by hansmex at Nov 10, 2010, 2:58:09 PM
Re: disorganized imported furniture
Yudi,

I downloaded and imported your model. Unfortunately this is a rather common problem with 3DS files. They look as if exploded.

I know of one possible solution: import the model in Blender, then export it again as OBJ file. Sometimes this solves the problem, but there's no guarantee.

Hans
----------------------------------------
Hans

new website - under constuction
hansdirkse.info

Posted by fhoofman at Nov 10, 2010, 3:03:39 PM
Re: disorganized imported furniture
thank Hans but
importing the into OBJ files will loose its color.

is there any other option?

Posted by hansmex at Nov 10, 2010, 3:48:14 PM
Re: disorganized imported furniture
Yudi,

It seems there are several "dialects" in 3DS and OBJ files, depending on the program that generates them. That's what causes the problem of the exploded or disorganized models.

If you have imported your office chair in Blender, and the model does not look like it should, then I'm afraid I don't know how to solve your problem. I have tried the same trick myself a few times: sometimes it resulted in a correctly loaded and displayed model, that I could export as OBJ and then use in SH3D. But, more than once, Blender couldn't display the model correctly either.

Maybe you can find out who is the creator of the model, and ask for help?

Hans
----------------------------------------
Hans

new website - under constuction
hansdirkse.info

Posted by fhoofman at Nov 10, 2010, 4:27:24 PM
Re: disorganized imported furniture
thanks Hans for the quick reply.
I'll try combine with other programs
I was hoping that SH3D is enable to solve this kind of problem :)