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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: different shapes of lights? |
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| Print at Dec 19, 2025, 4:20:56 PM | View all posts in this thread on one page |
| Posted by macfrog at Nov 14, 2010, 8:16:55 PM |
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different shapes of lights? the lightbulbs are good. but how do i create other light objects, lets say a cube as a light or any other with a rectangular face? e.g. for adding a LED strip light or making TV-screens shine bright? also, ive tried to change an tv object (using artofillusion) to have a specific texture to represent a bright (light) picture, but sh3d refuses to show this tv object the same way, in fact, the texture is not even seen. why is that? how do i make a tv (or anything else) glow? flat glow if possible? thanx |
| Posted by PtiNounours at Nov 14, 2010, 10:35:17 PM |
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Re: different shapes of lights? Hello Macfrog, I'm a French user and I ask myself the same question Maybe by placing a semi-transparent texture corresponding to the image broadcast by the TV and put a light behind. But it becomes difficult on a flat TV. PtiNounours |
| Posted by Puybaret at Nov 15, 2010, 5:00:19 PM |
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Re: different shapes of lights? PtiNounours, your workaround is a good idea, but you're right, there won't be enough room in a flat TV to put a light behind the image! Maybe, it's worth giving a try with a matrix of 9 small lights for example??? ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by macfrog at Nov 15, 2010, 8:02:58 PM |
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Re: different shapes of lights? thanks for your answer, i'm currently using one blue light bulb just in front of that tv. that will produce the nice dark blue mood i expect to see on a rendering with a tv in it :) but a "glowing" texture would be even better... is it not possible (yet) in general or do i have to do something special with that object for not messing the wanted the effect ? frank |
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