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Posted by mucous_biscuit at May 11, 2011, 5:04:39 PM
plugins primer
I am beginning to learn about plugins. Is the "plugins" folder already included in the program, or am I supposed to create the folder [in XP - documents and settings/user/application data/eteks/sweethome3d]?
I downloaded ExportToSH3F and I am getting an error "Cant open home". I've read a lot of the information but I'm missing something.
Appreciate any help.

Posted by Puybaret at May 11, 2011, 8:04:04 PM
Re: plugins primer
The plugins folder is created only in case of need.
If you get a Can't open home error, it's probably because your browser replaced the sh3p extension by sh3d. Change it manually and double click again on the file.
What browser did you use?
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Emmanuel Puybaret, Sweet Home 3D creator

Posted by mucous_biscuit at May 13, 2011, 2:04:50 AM
Re: plugins primer
In Firefox 4 - I used 'open with SweetHome3D'...therein was my problem.
After I tried saving it to desktop and double clicking from there, it installed perfectly and created the plugins folder.
(the extension was okay)
How do I view the source code -as an example of Plug-in classes architecture?

Thank you for your help. This is a very fine program.

Posted by Puybaret at May 13, 2011, 8:21:08 AM
Re: plugins primer
As explained in the Plug-ins developer guide, a .sh3p file is just a zip file.
As they are not so big, I (and other developers too) generally include their source code with it.
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Emmanuel Puybaret, Sweet Home 3D creator