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Sweet Home 3D Forum » List all forums » » Forum: Developers » » » Thread: plugins primer |
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| Print at Dec 20, 2025, 10:24:19 PM | View all posts in this thread on one page |
| Posted by mucous_biscuit at May 11, 2011, 5:04:39 PM |
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plugins primer I am beginning to learn about plugins. Is the "plugins" folder already included in the program, or am I supposed to create the folder [in XP - documents and settings/user/application data/eteks/sweethome3d]? I downloaded ExportToSH3F and I am getting an error "Cant open home". I've read a lot of the information but I'm missing something. Appreciate any help. |
| Posted by Puybaret at May 11, 2011, 8:04:04 PM |
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Re: plugins primer The plugins folder is created only in case of need. If you get a Can't open home error, it's probably because your browser replaced the sh3p extension by sh3d. Change it manually and double click again on the file. What browser did you use? ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by mucous_biscuit at May 13, 2011, 2:04:50 AM |
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Re: plugins primer In Firefox 4 - I used 'open with SweetHome3D'...therein was my problem. After I tried saving it to desktop and double clicking from there, it installed perfectly and created the plugins folder. (the extension was okay) How do I view the source code -as an example of Plug-in classes architecture? Thank you for your help. This is a very fine program. |
| Posted by Puybaret at May 13, 2011, 8:21:08 AM |
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Re: plugins primer As explained in the Plug-ins developer guide, a .sh3p file is just a zip file. As they are not so big, I (and other developers too) generally include their source code with it. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
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