Print at Dec 20, 2025, 10:32:24 AM
Posted by rohitverma at Feb 15, 2012, 11:57:24 AM
transparent vertical and horizontal glass square
Hi,

Can someone create a model for a transparent see through square which is transparent through any object including walls , doors also.

e.g: Five pane window in (doors and windows category) without the frames..just glass part of it....if we have a wall of thickness 5 and place five pane window on it with depth 8 ...we are able to see objects behind wall through the window

The idea is that we should be able to see objects behind it transparently.

There should be 2 models created
1) horizontal (0 height)
2) vertical (0 depth)

somebody please reply

thanks in advance

Posted by hansmex at Feb 15, 2012, 12:59:40 PM
Re: transparent vertical and horizontal glass square
Would a transparent box help?

Hans
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Hans

new website - under constuction
hansdirkse.info

Posted by rohitverma at Feb 17, 2012, 3:25:02 AM
Re: transparent vertical and horizontal glass square
ya that will more than do..thanks...

Posted by adlerhn at Jul 7, 2016, 3:23:21 AM
Re: transparent vertical and horizontal glass square
A transparent box will create holes in walls; good.

However, for some reason, it does not create holes in the ceiling (at least not box_invisible.zip).

Posted by hansmex at Jul 7, 2016, 6:30:59 AM
Re: transparent vertical and horizontal glass square
It will if you import it again, marking it as "Stairs" during import.

H
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Hans

new website - under constuction
hansdirkse.info

Posted by adlerhn at Jul 7, 2016, 9:30:36 AM
Re: transparent vertical and horizontal glass square
Great trick!

Posted by 4Tom at Jan 12, 2019, 10:18:43 PM
Re: transparent vertical and horizontal glass square
Hallo to all, Hallo hansmex.

I created a roof with the 3D-Generator you recommended (great tool for landscaping)

Now I wanted to add a roof-window to it.

As the 'box invisible' and the 'box transparent glass' do not create holes in objects, I would need an effect that makes objects invisible. Next difficulty would then be, to not affect the window but only the roof.

The easiest way to get the same result would be a function that many grafical tools provide: Mask & Sizzors/Cut/Delete
(Create a mask in the size of the window and erase part of the object[roof])

Any Suggestions?

Posted by VeroniQ at Jan 12, 2019, 10:37:20 PM
Re: transparent vertical and horizontal glass square
I suggest also the solution explained in this tip.

Posted by 4Tom at Jan 13, 2019, 11:34:47 AM
Re: transparent vertical and horizontal glass square
Hi VeroniQ,

I already read your blog, excellent work! Thank you !

But it's not quit solving my problem.

I want to have the model as true as posible, so I have an .obj of the OEM manufacturer VELUX, that cannot be 'mount' to a vertical wall. Must be angled.

Besides I already designed the roof (very complex) with the 3D generator, meaning I had to design it your way all over again.

Is there really no way to cut objects, or to at least make them invisible partially?

Posted by Mike53 at Jan 13, 2019, 2:01:52 PM
Re: transparent vertical and horizontal glass square
Without seeing the shape of your roof its hard to be certain, but it does sound like you need to use a wall, set its width and height to suit, then position ANY window with the dimensions matching your velux, export > import, set its angle, make the window invisible and then position your velux. You may need a couple of attempts at the wall height as this shortens as you angle it.
Good Luck

Mike

Posted by UbuntuBirdy at Jan 13, 2019, 2:10:06 PM
Re: transparent vertical and horizontal glass square
Is there really no way to cut objects, or to at least make them invisible partially?


No, there is no way in SH3D for what you wish.
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Pascal

SH3D 6.6 / Ubuntu 22.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 5800x

Posted by Gildaniel at Apr 29, 2019, 10:59:29 AM
Re: transparent vertical and horizontal glass square
Without seeing the shape of your roof its hard to be certain, but it does sound like you need to use a wall, set its width and height to suit, then position ANY window with the dimensions matching your velux, export > import, set its angle, make the window invisible and then position your velux. You may need a couple of attempts at the wall height as this shortens as you angle it.
Good Luck

Mike


It's a great idea!
We can use "Copy as new furniture" tool instead of import/export (http://www.sweethome3d.com/support/forum/viewthread_thread,1331_offset,11)

So:
1. Draw wall and put window in it
2. "Copy as new furniture" and paste, now we have vertical roof with window
3. "Change furniture" -> rotate around X or Y to ajust needed angle

Now I thing it would be more easy to make roofs not from boxes and triangles, but from walls.

Trianle hole for complex roof forms is here http://www.sweethome3d.com/blog/2014/10/09/ho...the_bottom_of_a_wall.html
If you need equilateral triangle just put two of them near, one mirrored