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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: roof window |
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| Print at Dec 16, 2025, 2:46:56 PM | View all posts in this thread on one page |
| Posted by petercseri at Mar 27, 2012, 8:53:26 PM |
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roof window I would like to find out how it is possible to make a window on an inclined roof... and after trying to export and than inport the window, it would become non transparent. not useful. still working on it. please help. Thank you so much peter |
| Posted by Puybaret at Mar 28, 2012, 8:39:11 AM |
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Re: roof window You probably discarded the accompanying MTL file after exportation and before importation, or moved the OBJ file without its MTL file before reimporting the OBJ file. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by petercseri at Mar 29, 2012, 7:43:29 AM |
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Re: roof window right you are!!! thanx!!! still the question remains, how is it possible to build an inclined roof and buils a window into it... so far i did this export furniture than to obj and back into the project method to make the roof but now as i fit the window in the roof doesnt behave the same as a wall would. i mean the roof doesnt open up the same way as a vertical does if inserting a door or window. well... that is still a puzzle here. thanx for the reply, it was helping!!!! |
| Posted by coldcomfort at Mar 29, 2012, 12:54:41 PM |
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Re: roof window @peter. I'm not sure what problem you're facing now but the procedure is pretty simple: -build the walls in the shape you want for the roof (one panel, two angled panels or even 3 with the middle one flat, as a roof window); -insert the window in the walls at the right position and change its size accordingly; -choose the color/texture for the inside and outside (roof tile texture) walls. -select it and choose 'copy as new furniture' from tools menu (assuming you installed the "copy as new furniture' plugin http://www.sweethome3d.com/pluginsUserGuide.pdf ); -after you paste the new object and delete the old one, 'export to OBJ format' from the 3D window; Now you should be able to import it as new furniture and rotate it as you need. |
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