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Sweet Home 3D Forum » List all forums » » Forum: Wishlist » » » Thread: Changing colour/texture of PART of an object. |
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| Print at Dec 19, 2025, 5:24:23 AM | View all posts in this thread on one page |
| Posted by ABRanka at May 10, 2012, 10:50:49 AM |
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Changing colour/texture of PART of an object. Hello. I'm wondering about a possibility of changing colour or texture of part of an object. For example: having a chair that is composed from red sit and metal base - now if I change it to e.g. white, both red and metal change. It would be great to get white sit and metal base in this case. Is it / would it ever be possible? Regards. |
| Posted by Puybaret at May 10, 2012, 11:31:21 PM |
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Re: Changing colour/texture of PART of an object. It should be possible in a future version. Future will tell! ![]() ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by gap at May 30, 2012, 5:08:34 PM |
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Re: Changing colour/texture of PART of an object. ey! this is that i would like in walls, i mean, a color base and add some stripes in other colour, or sofas with patterns, it'll be great. will take longer the future are u talking about? thankyou. |
| Posted by Lynn22 at Jun 1, 2012, 1:15:07 AM |
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Re: Changing colour/texture of PART of an object. For the chair, if you have it in OBJ format you could re-texture it in any 3D application. For the wall, build your wall as 2 separate levels (if your wall is 3 m. high, build level 1 at 1 m. and level 2 at 2 m. and no floor in between), give level 1 a color and level 2 a striped texture ;o) |
| Posted by gap at Jun 3, 2012, 11:27:40 AM |
Re: Changing colour/texture of PART of an object.thanks a lot!!! |
| Posted by oxygen at Jun 11, 2012, 9:22:44 AM |
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Re: Changing colour/texture of PART of an object. For changing textures of 3D-models I use a custom models and change their textures in Deep Exploration than import models into SH3D. When I want to add some stripes or another saped objects to the walls, I take a cube or round and change their textures and dimensions (length, width, height) in SH3D and plase them next to the wall. It looks like in this picture: ![]() KT Exclusive_Damasse 6 by pixie Xu, on Flickr The base of the walls was made in decorative plaster texture, than decorative frames was added on the needed levels. Than I took cubes that comes with program by default and changed thair properties, placed them on needed level. For that cubes I took textures of a wallpaper an murals (the antic lion of Affresco). |
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