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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Bug in textures? |
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| Print at Dec 20, 2025, 6:56:17 PM |
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| Posted by Puybaret at Oct 26, 2012, 9:50:36 PM |
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Re: Bug in textures? The hole made by an object added at a lower level is a rectangle that will include the shape of the object, except for staircases with a cut out shape. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by Gaytan at Oct 27, 2012, 12:05:44 PM |
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Re: Bug in textures? Emmanuel, Yes, my cylinder (corner pole of my house) starts at -1, is about 15 meters high and carries all different floors of the house; I've got 4 'poles' like that, one at each corner of the house! Should be possible, or….? If I drag the 'room surface' over the pole, it shows 'round'; if I don't it shows squared + like you say, a bit in a 'hole'…. Rgrds, Ed |
| Posted by Puybaret at Oct 28, 2012, 12:45:57 AM |
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Re: Bug in textures? Add a surface at that place to hide the hole, or put the pole at ground level. Who will really care if the pole is the ground in the reality, but starts at ground level in Sweet Home 3D! ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by Gaytan at Oct 29, 2012, 9:08:14 AM |
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Re: Bug in textures? Ok, you're talking about a 'workaround' then….. |
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