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Sweet Home 3D Forum » List all forums » » Forum: 3D problems » » » Thread: Strange Artifacts in 3D |
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| Print at Dec 19, 2025, 9:32:31 AM | View all posts in this thread on one page |
| Posted by darkbaxter at Feb 11, 2013, 10:10:14 PM |
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Strange Artifacts in 3D Hi guys, Probably somebody had already experienced this, but I could not find answer so far. I am having troubles in 3D that in some rooms it shows "walls" which are not there. This happens only in some angles when looking from the top but during a virtual visit I see a solid wall there. When I play with the angle a bit it disappears. Any ideas what might cause this and how to solve that? |
| Posted by Puybaret at Feb 12, 2013, 2:01:48 AM |
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Re: Strange Artifacts in 3D These are wrongly computed ceiling parts. As explained in the help, the elevation of each ceiling point of a room is equal to the height of the nearest end point of a wall. This works well enough for slopping walls but it may lead to strange results when you use a small wall in the middle of a room like you did. Move the points of the room away from the small wall and you'll get a correct flat ceiling (when you look at it from below). If you're interested only by an aerial point of view, you can also make the ceiling of the room invisible. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by darkbaxter at Feb 13, 2013, 7:30:59 PM |
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Re: Strange Artifacts in 3D Thank you very much, you were a great help!!! It was exactly it - moved the room points and problem solved. Thanx! ![]() |
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