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Posted by truffe2miel at Apr 14, 2014, 9:10:36 PM
confused   Door that won't pierce the wall...?
Hi,

Here I am again, trying to import a .dae-file as a door, so that the feature would pierce the wall and leave the space inside itself empty.
And... it just won't work out sad
I tried different files using approximately the same form, and I'm guessing it's all about lines that aren't straight: I'm trying to import an Arabic door as a "normal" door, and maybe the 3D-simulator can't cope with curved lines as doors?

Here is the file I want to use :
http://www.partage-facile.com/QMH7XBQ9YC/portearabe.dae.html


And... while I'm at it: importing files using names that include spaces or any kind of non-letter-signs fails invariably - I've had this problem for a couple of months now, but haven't had it before. Did I miss something?

Posted by Puybaret at Apr 14, 2014, 9:35:57 PM
Re: Door that won't pierce the wall...?
Since version 4.2, Sweet Home 3D supports non rectangular shapes for doors and windows, and the shape of the hole in a wall is guessed from the contour of the door. If you want your door to work correctly without trying to find out its SVG shape, simply add a small threshold (pas de porte in French) at its bottom to close it.

importing files using names that include spaces or any kind of non-letter-signs fails invariably - I've had this problem for a couple of months now, but haven't had it before. Did I miss something?
It's a known regression that will be fixed in the next version.
----------------------------------------
Emmanuel Puybaret, Sweet Home 3D creator

Posted by truffe2miel at Apr 14, 2014, 9:50:02 PM
Re: Door that won't pierce the wall...?
If you want your door to work correctly without trying to find out its SVG shape, simply add a small threshold (pas de porte in French) at its bottom to close it.

I did, it worked fine - once again, you saved my day with one sentence.
love struck

it's a known regression that will be fixed in the next version.

Oh. Well. Ahem.
Thanks biggrin

(waiting with a hand glued to the mouse to download the next version).


By the way, I've got an enormous list of objects (over 2.000) and SW manages it just fine!