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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: How to draw a pop out window? |
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| Print at Dec 19, 2025, 3:33:29 AM | View all posts in this thread on one page |
| Posted by ngterry at Nov 29, 2015, 4:44:38 PM |
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How to draw a pop out window? How to draw a window like window in enclosed picture? From the outside, can see that the windows are popped out rather than opened inside a thick wall, there is a platform if view from inside. |
| Posted by okh at Nov 30, 2015, 9:17:52 AM |
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Re: How to draw a pop out window? Your img links do not work (but the links do) https://drive.google.com/file/d/0B1UY10-kbb4YU2dRTUlnWDlLWEE/view?usp=sharing https://drive.google.com/file/d/0B1UY10-kbb4YODJwcFVlNVRPcTg/view?usp=sharing Not entirely sure what you mean, but two approaches seem possible. You can either make an "outside mezzanine" with a separate level for the popout window and walls (see Blog: How to design a mezzanine). OR, you can use a model for the bay window. But then you need to dive into the library properties to adjust the alignment (see thread 2006 for advanced window properties. Quicker and faster to work with, but more difficult to make. I put a mock-up (popout_bay.sh3d ) in SF 3D models 260 (ticket with some other windows). This is a pretty simple box window with additional properties to push it out from the wall: width#36=100 depth#36=75 height#36=100 movable#36=true doorOrWindow#36=true doorOrWindowCutOutShape#36=M0,0 v1 h1 v-1 z doorOrWindowWallThickness#36=25 doorOrWindowSashXAxis#36=11 doorOrWindowSashYAxis#36=70 doorOrWindowSashWidth#36=78 doorOrWindowSashStartAngle#36=0 doorOrWindowSashEndAngle#36=-90 elevation#36=50 The model has some limitations in texture scaling and also scaling with wall thickness (can to some extent be fixed with non-magnetic adjustment). ok ![]() |
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