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Sweet Home 3D Forum » List all forums » » Forum: Developers » » » Thread: How to rebuild Sunflow for Sweet Home 3D? |
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| Print at Dec 19, 2025, 1:19:33 PM | View all posts in this thread on one page |
| Posted by enkonyito at Apr 3, 2016, 4:58:17 AM |
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How to rebuild Sunflow for Sweet Home 3D? As indicated in Sunflow wiki page 57, you can change the value of groundExtendSky in SunSkyLight.java file then recompile Sunflow for it to take effect. ![]() groundExtendSky = false ![]() groundExtendSky = true Following the directions in the README.TXT file of sunflow-0.07.3i-src-diff folder in Sweet Home 3D source code, a sunflow-0.07.3i.jar file is created in the release folder of Sunflow source code. Is this the right method to rebuild Sunflow for Sweet Home 3D? ---------------------------------------- EnkoNyito |
| Posted by Puybaret at Apr 3, 2016, 2:22:39 PM |
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Re: How to rebuild Sunflow for Sweet Home 3D? You can use the default way provided by SunfFlow too, and rename Sunflow jar file afterwards. It's just the way proposed in the provided build.xml creates a smaller Jar excluding useless classes. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by enkonyito at Apr 6, 2016, 1:50:01 AM |
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Re: How to rebuild Sunflow for Sweet Home 3D? The other method works by pasting modified files for Sweet Home 3D in Sunflow directory. In SH3D, differences are visible in the rising or setting sun. groundExtendSky false_samples 0 groundExtendSky true_samples 0 groundExtendSky false_samples 16 groundExtendSky true_samples 16 ---------------------------------------- EnkoNyito |
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