Print at Dec 26, 2025, 10:38:06 AM View all posts in this thread on one page
Posted by SnakeGB at Mar 27, 2017, 9:24:41 PM
Sweet home not working anymore
Hi,

Sweet Home 5.4 has stopped working

I am running windows 10

latest nvidia drivers and java installed

I click SH3D I get boot picture then it sits till eventually Java say not responding.

Posted by bdfd at Mar 28, 2017, 6:02:17 AM
smile   Re: Sweet home not working anymore
Hi,
Sweet Home 5.4 has stopped working
I am running windows 10
latest nvidia drivers and java installed
I click SH3D I get boot picture then it sits till eventually Java say not responding.
Hi,

[Moderated]

What is the version of updated java ?

Like you, I use SH3D 5.4 (exe) with java 1.8.0_54 and java3D v 1.6.0 and all is OK.

smile
----------------------------------------
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K

Posted by SnakeGB at Mar 29, 2017, 8:08:58 PM
Re: Sweet home not working anymore
ok err,

I have java 1.8.0.121 installed, java3d not a clue as it looks like a manual install thing

Posted by korner at Apr 7, 2017, 7:37:40 PM
Re: Sweet home not working anymore
Crash log in hs_err_pid*.log suggests this is a Direct3D issue:

Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j sun.java2d.d3d.D3DGraphicsDevice.getDeviceCapsNative(I)I+0
j sun.java2d.d3d.D3DGraphicsDevice.access$000(I)I+1
j sun.java2d.d3d.D3DGraphicsDevice$1.run()V+8
v ~StubRoutines::call_stub
j sun.awt.windows.WToolkit.eventLoop()V+0
j sun.awt.windows.WToolkit.run()V+58
j java.lang.Thread.run()V+11
v ~StubRoutines::call_stub


So, according to http://docs.oracle.com/javase/7/docs/technotes/guides/2d/flags.html
we can switch to OpenGL.

- Create empty file SweetHome3D.l4j.ini near SweetHome3D.l4j.exe
- Add "-Dsun.java2d.opengl=true" into that file.

After these steps SH3D works for me at latest Windows 10 1703.

Posted by bdfd at Apr 8, 2017, 6:38:57 AM
Re: Sweet home not working anymore
Crash log in hs_err_pid*.log suggests this is a Direct3D issue:

Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j sun.java2d.d3d.D3DGraphicsDevice.getDeviceCapsNative(I)I+0
j sun.java2d.d3d.D3DGraphicsDevice.access$000(I)I+1
j sun.java2d.d3d.D3DGraphicsDevice$1.run()V+8
v ~StubRoutines::call_stub
j sun.awt.windows.WToolkit.eventLoop()V+0
j sun.awt.windows.WToolkit.run()V+58
j java.lang.Thread.run()V+11
v ~StubRoutines::call_stub


So, according to http://docs.oracle.com/javase/7/docs/technotes/guides/2d/flags.html
we can switch to OpenGL.

- Create empty file SweetHome3D.l4j.ini near SweetHome3D.l4j.exe
- Add "-Dsun.java2d.opengl=true" into that file.

After these steps SH3D works for me at latest Windows 10 1703.

Hi,

Without effect for me ! sad crying d oh
----------------------------------------
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K

Posted by SnakeGB at Apr 8, 2017, 1:50:55 PM
Re: Sweet home not working anymore
Crash log in hs_err_pid*.log suggests this is a Direct3D issue:

Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j sun.java2d.d3d.D3DGraphicsDevice.getDeviceCapsNative(I)I+0
j sun.java2d.d3d.D3DGraphicsDevice.access$000(I)I+1
j sun.java2d.d3d.D3DGraphicsDevice$1.run()V+8
v ~StubRoutines::call_stub
j sun.awt.windows.WToolkit.eventLoop()V+0
j sun.awt.windows.WToolkit.run()V+58
j java.lang.Thread.run()V+11
v ~StubRoutines::call_stub


So, according to http://docs.oracle.com/javase/7/docs/technotes/guides/2d/flags.html
we can switch to OpenGL.

- Create empty file SweetHome3D.l4j.ini near SweetHome3D.l4j.exe
- Add "-Dsun.java2d.opengl=true" into that file.

After these steps SH3D works for me at latest Windows 10 1703.

Hi,

Without effect for me ! sad crying d oh


same for me no difference

Posted by SnakeGB at Apr 9, 2017, 10:57:13 PM
Re: Sweet home not working anymore
well got it working by reloading a backup from december
How strange!!!