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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: importing mtl file |
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| Print at Dec 17, 2025, 4:32:36 AM | View all posts in this thread on one page |
| Posted by marianooshiro at May 9, 2017, 12:21:54 PM |
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importing mtl file I have obj and mtl files in the same folder. when I try to import both files, it seems sweethome only takes obj file. the couch appears in the library, but with no colors and texture its meant to be. it seems sweethome doesn´t recognize the mtl file. ¿can anybody help me? |
| Posted by Puybaret at May 10, 2017, 8:25:20 AM |
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Re: importing mtl file It's difficult to help without the OBJ and MTL files. Could you edit the OBJ file with a text editor and write here the line which starts by "mtllib"? Did you use some texture images? ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by dani191234 at May 24, 2017, 7:09:06 PM |
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Re: importing mtl file I have the same issues with my files I downloaded from https://www.cgtrader.com. I am not able to find the exact link but here are some code-snippets (I hope they are helpful). Here are the first lines of my obj.file which has more than 19.000 lines and 13MB (it's a tree). mtllib OC12_1.mtl # object OC12_1 g OC12_1 v -0.01253 -0.00193 0.00455 v -0.00879 -0.00551 0.01153 v -0.00093 -0.00652 0.01508 v 0.00737 -0.00449 0.01356 v 0.01224 -0.00036 0.00766 v 0.01139 0.00392 0.00015 v 0.00522 0.00636 -0.00546 v -0.00338 0.00581 -0.00654 v -0.01039 0.00254 -0.00259 v -0.01335 -0.00310 0.00381 v -0.00938 -0.00681 0.01131 v -0.00100 -0.00783 0.01514 and here is my mtl-file: newmtl ROOTS2 Ka 0.1 0.1 0.1 Kd 1 1 1 Ks 0 0 0 illum 2 Ns 2 map_Kd OC12brk2.tif map_bump bump map_opacity map_d refl map_kS map_kA map_Ns newmtl TRUNK2 Ka 0.1 0.1 0.1 Kd 1 1 1 Ks 0 0 0 illum 2 Ns 2 map_Kd OC12brk2.tif map_bump bump map_opacity map_d refl map_kS map_kA map_Ns newmtl BARK2 Ka 0.1 0.1 0.1 Kd 1 1 1 Ks 0 0 0 illum 2 Ns 2 map_Kd OC12brk2.tif map_bump bump map_opacity map_d refl map_kS map_kA map_Ns newmtl TWIG2 Ka 0.1 0.1 0.1 Kd 1 1 1 Ks 0 0 0 illum 2 Ns 2 map_Kd OC12brk2.tif map_bump bump map_opacity map_d refl map_kS map_kA map_Ns newmtl LEAF2 Ka 0.1 0.1 0.1 Kd 1 1 1 Ks 0 0 0 illum 2 Ns 2 map_Kd OC12lef2.tif map_bump bump map_opacity map_d refl map_kS map_kA map_Ns I also have several tif-files. Both mtl- and obj-files are in the same zip-folder when importing, but colors are not imported. Please help me :) Thanks in advance. |
| Posted by bdfd at May 25, 2017, 6:10:58 AM |
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Re: importing mtl file I have the same issues with my files I downloaded from https://www.cgtrader.com. I am not able to find the exact link but here are some code-snippets (I hope they are helpful). Here are the first lines of my obj.file which has more than 19.000 lines and 13MB (it's a tree). Hi,... and here is my mtl-file: newmtl ROOTS2 Ka 0.1 0.1 0.1 Kd 1 1 1 Ks 0 0 0 illum 2 Ns 2 map_Kd OC12brk2.tif map_bump ... I also have several tif-files. Both mtl- and obj-files are in the same zip-folder when importing, but colors are not imported. Please help me :) Thanks in advance. I think that tif format is the problem. Try to transform them in jpg and try again. ![]() ---------------------------------------- Evil progresses when good people do nothing! --- SH3D 7.1 and nothing else - W11 64b in 4K |
| Posted by dani191234 at May 25, 2017, 1:42:03 PM |
Re: importing mtl fileHi, thanks for your reply. I transformed every tif to jpg but still the same problem that colors are not imported. I now tried several files and I am confused because for some the colors are imported and for some they are not. But I can not figure out what the difference between these files are. Is there anything I should pay attention to when downloading files? |
| Posted by okh at May 25, 2017, 1:55:30 PM |
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Re: importing mtl file No wavefront expert, but in the few lines of .obj file you quote, there is no usemtl (material name) which I believe is the link between the group in the .obj file and corresponding material in the .mtl file. https://en.wikipedia.org/wiki/Wavefront_.obj_file#Referencing_materials Could that be the reason? ok |
| Posted by bdfd at May 25, 2017, 3:45:03 PM |
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Re: importing mtl file Hi, thanks for your reply. Hi,I transformed every tif to jpg but still the same problem that colors are not imported. I now tried several files and I am confused because for some the colors are imported and for some they are not. But I can not figure out what the difference between these files are. Is there anything I should pay attention to when downloading files? @okh, well seen ! Here is an example : Name of the object = object The zipped package contains 3 objects (made recently) : object.mtl object.obj object_cylinder.jpeg The beginning of the 'object.obj' is like this : # # Generated by Sweet Home 3D - ven. mai 19 15:08:29 CEST 2017 # http://www.sweethome3d.com/ # mtllib object.mtl g cylinder_1 usemtl cylinder v 0.0000004 240.00002 -15.000001 ... The beginning of the 'object.mtl' is like this : # # Generated by Sweet Home 3D - ven. mai 19 15:08:29 CEST 2017 # http://www.sweethome3d.com/ # newmtl cylinder illum 1 Ka 0.2 0.2 0.2 Kd 1.0 1.0 1.0 Ks 0.0 0.0 0.0 Ns 1.0 map_Kd object_cylinder.jpeg The name of the used texture is : object_cylinder.jpeg (or jpg) ![]() ---------------------------------------- Evil progresses when good people do nothing! --- SH3D 7.1 and nothing else - W11 64b in 4K |
| Posted by dani191234 at May 26, 2017, 8:23:31 PM |
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Re: importing mtl file I checked the files again and the "usemtl ROOTS2" is included. I also changed the path to the new jpg-files in the mtl-file. Still not working. But anyway thank you so much for your help and tips ![]() |
| Posted by bdfd at May 27, 2017, 6:06:50 AM |
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Re: importing mtl file I checked the files again and the "usemtl ROOTS2" is included. I also changed the path to the new jpg-files in the mtl-file. Hi,Still not working. But anyway thank you so much for your help and tips ![]() Very Strange ! Can you put the file to us download it ? ![]() ---------------------------------------- Evil progresses when good people do nothing! --- SH3D 7.1 and nothing else - W11 64b in 4K |
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