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Posted by RichardT at Jul 7, 2018, 2:16:38 AM
3d Blender inport
Hi
I have made a bi-fold door in Blender and imported it into Sweet Home 3d.
The problem I have is that when I put the door into a wall, it automatically resizes the door to the thickness of the wall. Therefore the doors do not stick out.
When I use models from the standard menus, they do not do this.
Any ideas on how to fix this would be appreciated please.

Posted by Puybaret at Jul 7, 2018, 3:07:01 PM
Re: 3d Blender inport
You should deactivate magnetism in the preferences and place / rotate the window manually. You may also find this subject interesting.
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Emmanuel Puybaret, Sweet Home 3D creator