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Sweet Home 3D Forum » List all forums » » Forum: 3D models and textures » » » Thread: 3d Blender inport |
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| Print at Dec 15, 2025, 6:47:09 PM | View all posts in this thread on one page |
| Posted by RichardT at Jul 7, 2018, 2:16:38 AM |
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3d Blender inport Hi I have made a bi-fold door in Blender and imported it into Sweet Home 3d. The problem I have is that when I put the door into a wall, it automatically resizes the door to the thickness of the wall. Therefore the doors do not stick out. When I use models from the standard menus, they do not do this. Any ideas on how to fix this would be appreciated please. |
| Posted by Puybaret at Jul 7, 2018, 3:07:01 PM |
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Re: 3d Blender inport You should deactivate magnetism in the preferences and place / rotate the window manually. You may also find this subject interesting. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
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