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Sweet Home 3D Forum » List all forums » » Forum: 3D models and textures » » » Thread: Streets and Roads |
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| Print at Dec 21, 2025, 6:29:02 AM | |
| Posted by KitchM at Jul 31, 2019, 6:57:48 PM |
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Streets and Roads I am attempting to create my plot or site plan. I need a street or road to go along the side of the property in 2D view. How can I do that? |
| Posted by Mike53 at Jul 31, 2019, 9:43:28 PM |
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Re: Streets and Roads Just draw a room the size and shape you need your road to be, modify it to not show a ceiling and texture the floor with 1 of the "pavement" textures, in the recently released library 1.7 there are some road markings too |
| Posted by KitchM at Aug 1, 2019, 12:43:37 AM |
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Re: Streets and Roads Thanks. And what can a person do for a curved driveway? |
| Posted by Bubblobill at Aug 1, 2019, 6:53:13 AM |
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Re: Streets and Roads You use the same trick using curved walls. Draw the shape with walls so that the area is enclosed. Change to the room tool thing, double click in the enclosed area to create the room. Change the wall height to something along the lines of a kerb or delete them altogether. Modify the room as for the road. |
| Posted by KitchM at Aug 2, 2019, 8:08:30 PM |
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Re: Streets and Roads I must be doing something wrong. I created a room, but there is no way to curve it that I can find. For my street, I can create the room, which is okay for the straight street, but the option to add the payment is not available. |
| Posted by Mike53 at Aug 2, 2019, 9:05:39 PM |
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Re: Streets and Roads Not sure what you refer to as "add payment", are you using google translate? Look at this image ![]() The top row is 3 shapes created with walls, the 2nd has an arc added to the 2 side walls, the 3rd was made with 6 walls, this also has an arc on 2 of its walls. Arcs can be added either in the walls modification window, you will see Arc in the bottom right corner or move your mouse pointer to the centre of a wall, where the wall has an arrow on one side, your pointer will change to a double arrow, you can then left click your mouse and drag the wall to form your arc. Once you have achieved the shape you need select the room tool and double click within the borders formed by the walls, remember, for this to work all the walls MUST be joined. This method, when used on a level with an elevation of 0 will give you a shape that has no depth. If you use the same method, but at an elevated level where the floor has a depth, the shape you create will have that depth, very handy for creating custom kitchen worktops, steps, lintels, copings etc. For these you can export your room and import it as an object. And don't forget you can use the room tool to create a shape without the use of walls, just select the tool and draw in your 2d window by randomly clicking the mouse |
| Posted by Mike53 at Aug 2, 2019, 9:13:37 PM |
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Re: Streets and Roads The 3rd shape shown is a representation of a turn-around point for a car.......it is NOT a pair of pants...as my mrs has just commented |
| Posted by VeroniQ at Aug 2, 2019, 11:15:38 PM |
Re: Streets and Roads Mike53 (and Mrs)! KitchM, this tutorial and this tip might help you too. |
| Posted by KitchM at Aug 2, 2019, 11:18:59 PM |
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Re: Streets and Roads Thanks all. @Mike53, that should be pavement. Sometimes I am just too sloppy. Sorry. |
| Posted by bdfd at Aug 3, 2019, 6:03:04 AM |
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Re: Streets and Roads Hi, Just look at the exteriors of my projects. I created few different streets with plenty of details… . ---------------------------------------- Evil progresses when good people do nothing! --- SH3D 7.1 and nothing else - W11 64b in 4K |
| Posted by Bubblobill at Aug 3, 2019, 4:08:55 PM |
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Re: Streets and Roads Check out the mini-golf holes . The same principle applies. |
| Posted by KitchM at Aug 4, 2019, 8:15:55 PM |
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Re: Streets and Roads @bdfd, please supply a link to your projects. I don't know where your examples are. Also, everyone, I cannot see the pavement texture with the dotted line anywhere but on my button bar. However, when I select it, nothing happens and I cannot add it to the item I'm editing. |
| Posted by VeroniQ at Aug 4, 2019, 8:41:08 PM |
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Re: Streets and Roads KitchM, draw a line before with Create Polylines tool. |
| Posted by Mike53 at Aug 4, 2019, 8:49:11 PM |
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Re: Streets and Roads You could download the latest library files, version 1.7 i think. it contains road lines or apply the gray pavement texture then draw walls where you want lines, 100 mm wide 2mm high color both sides white |
| Posted by KitchM at Aug 4, 2019, 9:20:01 PM |
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Re: Streets and Roads Okay, please help me clarify this. If I am creating a road or a driveway, is it a room, a series of walls or a set of polylines? |
| Posted by Mike53 at Aug 4, 2019, 10:04:35 PM |
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Re: Streets and Roads The room you create will actually end up being your road or driveway. poly lines do not show up in the 3d view and i am not sure if they print, all you need is a room, walls may help you to create the room, but then they can be deleted |
| Posted by KitchM at Aug 4, 2019, 10:37:48 PM |
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Re: Streets and Roads Okay. So I create a room. Let's say it is a rectangle. I therefore see a rectangle shaded with grey inside. Next I would add arcs to create a curve to my "room". Where and how is it exactly that I create an arc? |
| Posted by VeroniQ at Aug 5, 2019, 1:03:54 AM |
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Re: Streets and Roads Polyline is only for the dotted lines. They can be visible in 3D if you choose the option. If you want a curved street, you have to draw walls before, curve them, then create a room into the joined walls and remove walls. Then apply a texture to the room. If you need rectangular street, use only Create rooms tool the apply a texture. |
| Posted by KitchM at Aug 5, 2019, 2:24:00 AM |
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Re: Streets and Roads Good so far. Now how do I turn the walls into a room? |
| Posted by UbuntuBirdy at Aug 5, 2019, 4:53:46 AM |
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Re: Streets and Roads You can not turn the walls inti rooms. You should use the walls to define the perimeter of the room you want to create, to "draw" the shape of the room. Once you have done that, you can choose the room tool and double click into that shape and your room will automaticly be created. ---------------------------------------- Pascal SH3D 6.6 / Ubuntu 22.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 5800x |
| Posted by KitchM at Aug 5, 2019, 3:09:35 PM |
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Re: Streets and Roads But how does the room take on the curves of the walls outside it? |
| Posted by Mike53 at Aug 5, 2019, 3:44:03 PM |
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Re: Streets and Roads Going to need an image or the file mate to see what it is you are trying to achieve |
| Posted by KitchM at Aug 5, 2019, 4:11:02 PM |
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Re: Streets and Roads File mate? Just trying to make a curved driveway. https://www.mediafire.com/file/nmou57kx71de99i/Plot_Plan.sh3d/file |
| Posted by Mike53 at Aug 5, 2019, 4:31:44 PM |
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Re: Streets and Roads is this what you wanted? ![]() if it is then all you need do i follow what i wrote, then delete the perimeter walls |
| Posted by Mike53 at Aug 5, 2019, 4:36:16 PM |
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Re: Streets and Roads or keep and resize them to represent kerbing |
| Posted by KitchM at Aug 5, 2019, 5:02:10 PM |
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Re: Streets and Roads Yup, that's it. Thanks. So the simple answer is to select the room mode and double-click inside the curved shape to automatically create the room. Piece of cake! (Somebody aught to write this in the instructions. ) |
| Posted by UbuntuBirdy at Aug 5, 2019, 6:09:09 PM |
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Re: Streets and Roads (Somebody aught to write this in the instructions. )Do you know the video tutorials? Listen carefully to the instructions in the second video... ![]() ---------------------------------------- Pascal SH3D 6.6 / Ubuntu 22.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 5800x |
| Posted by KitchM at Aug 9, 2019, 9:20:07 PM |
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Re: Streets and Roads You mean the one for the older version that is hard to understand and has poor resolution? |
| Posted by UbuntuBirdy at Aug 9, 2019, 9:30:56 PM |
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Re: Streets and Roads Do you want to learn how to use SH3D or are you looking for someone who stands right behind you and tells you how to move your mouse pointer? ---------------------------------------- Pascal SH3D 6.6 / Ubuntu 22.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 5800x |
| Posted by KitchM at Aug 12, 2019, 7:51:01 PM |
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Re: Streets and Roads I'm looking for useful information. Know anyone who can give it? |
| Posted by UbuntuBirdy at Aug 12, 2019, 8:03:25 PM |
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Re: Streets and Roads The User's guides and the Video tutorials contains lots of useful information, even it's for an older version or has poor resolution. And the Tips and tricks page can answer a lot of questions with helpful examples. ... sometimes a little try is not wrong... ![]() And if all that fails, then we will try to find someone here in the forum who can solve complex problems. ---------------------------------------- Pascal SH3D 6.6 / Ubuntu 22.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 5800x |
| Posted by KitchM at Aug 13, 2019, 7:21:39 PM |
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Re: Streets and Roads Are all of those references cross-referenced for quick subject search? |
| Posted by Puybaret at Aug 13, 2019, 8:50:26 PM |
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Re: Streets and Roads KitchM, what about simply reading them and make some suggestions about possible missing cross-references? That would be a nice contribution... ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
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