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Posted by khgoetz at Aug 16, 2019, 11:32:13 AM
white color not possible on walls! A programm weak point?
Hi
I'm using Sweet Home 3D 6.2 (Java Version 1.8.0_202 - 64bit - 0,1/1,8 GB / Java 3D Version 1.6.1) on my Windows 10 PC.

I know that the item "no white color / Wall" was discussed in this forum various times. But I never did find a definitive answer:

When I choose for example texture "white roughcast" (weißer Rohputz) for walls than in 3D the walls are grey. Is it possible to get white roughcast? Or is it a deficiency of this program?

Posted by Mike53 at Aug 18, 2019, 12:02:20 PM
Re: white color not possible on walls! A programm weak point?
White is never white, it's always gray, even in the 3d view, prior to rendering, the software assumes there is shade. If, for example, you think of a shading bar, 0 = black 100 = white, sweethome/sunflow only seems to use 0-70, that's how it seems to me, unless you use additional lighting to force white to show. Wait till you get to ceiling's, you'll love them.

Posted by khgoetz at Aug 21, 2019, 9:22:18 PM
Re: white color not possible on walls! A programm weak point?
Hi,
thank you for your comment!
So it's actually a fault of this nice program: when I want to see a white wall than I want to see a white wall and not a dirty grey one.

I hoped that I could use the program to visualize various wall and floor surface designs in different colors and textures. However, this is not possible when colors are falsifiled.

Posted by whanjos at Dec 8, 2020, 4:58:13 PM
Re: white color not possible on walls! A programm weak point?
I was able to reach white by right clicking mouse button and choosing "Change 3D vision", and scrolling to the brightest as possible the option 'luminosity'.

Posted by hansmex at Dec 9, 2020, 8:22:04 AM
Re: white color not possible on walls! A programm weak point?
Using Modify walls you can give walls any colour or texture you like.
Applying a white texture may give a better colour rendition than applying a white colour.

H
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Posted by fraktalisman at Jan 11, 2021, 2:28:05 PM
Re: white color not possible on walls! A programm weak point?
I still have the same problem. With medium overall light brightness, white walls are shown as grey walls. My

I tried to raise overall brightness, which results in a very high contrast and overcharged light which makes many mid-tone details unrecognizable.

When I add more lamps and light sources to my room, it does not change anything in the quick 3d view. High quality rendering produces quite hard lights with a lot of shiny reflection on the default furniture.

The light sources have a setting for light power, but no settings to create more diffuse light. So what I tried is to place many more light sources with less light power (25% instead of default 50%). This takes much longer to render than before, but it did not really help.

I also tried adding shiny white ceilings. I also tried to set render time of day to night time to avoid harsh sunlight contrasts.

I had a look at screenshots by other SweetHome3D users, so think there must be a way to get softer light and whiter walls, like in this kitchen thread .

My white kitchen wall is rendered in a shade of grey instead, as you can see on this rendered image:


Any advice, or link to a tutorial, is much appreciated!