UPDATE!
I found the 6.6 version of SH3D on my computer, opened it, it managed to at least launch the files (could see plan and items) before crashing.
I then disabled all the background apps in System Settings > General > Login items, and restarted my computer again.
After that, I opened the 6 ...
Search found 4 matches
- Fri May 30, 2025 11:02 am
- Forum: Installation
- Topic: Recovered file makes SH3D crash at launch
- Replies: 1
- Views: 4790
- Fri May 30, 2025 10:37 am
- Forum: Installation
- Topic: Recovered file makes SH3D crash at launch
- Replies: 1
- Views: 4790
Recovered file makes SH3D crash at launch
Hello,
I was working on a file, and I added a model from 3D Warehouse (probably too heavy) that made my file crash. I used "Force Quit" to close the software. Now, every time I launch SH3D, this file opens automatically as "Untitled [recovered]" and crashes the software. I am unable to close this ...
I was working on a file, and I added a model from 3D Warehouse (probably too heavy) that made my file crash. I used "Force Quit" to close the software. Now, every time I launch SH3D, this file opens automatically as "Untitled [recovered]" and crashes the software. I am unable to close this ...
- Fri Apr 15, 2022 3:44 pm
- Forum: Features use and tips
- Topic: Increase memory
- Replies: 39
- Views: 56372
Re: Increase memory
I have been trying to increase the memory by following the steps of the FAQ but I am stuck. I'm using the installer version on macOS 12.1.
The FAQ says to "edit the Info.plist" and "change this number by udpating the value of the -Xmx". This is what tried to do. I followed the following steps ...
The FAQ says to "edit the Info.plist" and "change this number by udpating the value of the -Xmx". This is what tried to do. I followed the following steps ...
- Fri Dec 24, 2021 3:45 pm
- Forum: Developers
- Topic: Import .obj file to Blender
- Replies: 11
- Views: 30574
Re: Import .obj file to Blender
I was facing the same issue and found a great, efficient way to separate objects in Blender (only takes a few seconds!)
To do that, just select the imported object in Blender, go into Edit Mode (pressing the "tab" hotkey on your keyboard), then press "P" on your keyboard. A small tab opens and you ...
To do that, just select the imported object in Blender, go into Edit Mode (pressing the "tab" hotkey on your keyboard), then press "P" on your keyboard. A small tab opens and you ...