@Puybaret
what do you think about the changes? i would do them myself, if there is a way to create pull requests.
Search found 13 matches
- Sat Oct 28, 2023 9:55 am
- Forum: Wishlist
- Topic: Webcomponent support in SweetHome3D JS
- Replies: 11
- Views: 10074
- Fri Oct 27, 2023 8:36 am
- Forum: Developers
- Topic: License question
- Replies: 4
- Views: 3654
Re: License question
Switched to GPLv2
- Thu Oct 26, 2023 11:19 pm
- Forum: Wishlist
- Topic: Webcomponent support in SweetHome3D JS
- Replies: 11
- Views: 10074
Re: Webcomponent support in SweetHome3D JS
here is a sample how it could be used: https://node-projects.github.io/web-component-designer-demo/index.html?npm=@node-projects/sweethome3d-webcomponent@latest&loadAllImports&html=%3Cnode-projects-sweet-home-3d%20url=%22https://node-projects.github.io/sweethome3d-webcomponent/default.sh3d%22 ...
- Thu Oct 26, 2023 11:05 pm
- Forum: Wishlist
- Topic: Webcomponent support in SweetHome3D JS
- Replies: 11
- Views: 10074
Re: Webcomponent support in SweetHome3D JS
And another fix for activeElement inside shadowRoot: https://github.com/node-projects/sweeth ... 350031f992
- Thu Oct 26, 2023 10:51 pm
- Forum: Wishlist
- Topic: Webcomponent support in SweetHome3D JS
- Replies: 11
- Views: 10074
Re: Webcomponent support in SweetHome3D JS
was the wrong commit, this is the correct one: https://github.com/node-projects/sweeth ... 0985781e1dOne of the changes needed would be this: https://github.com/node-projects/sweeth ... d72e0af8d3
- Thu Oct 26, 2023 10:49 pm
- Forum: Wishlist
- Topic: Webcomponent support in SweetHome3D JS
- Replies: 11
- Views: 10074
Re: Webcomponent support in SweetHome3D JS
I now also remove the "define" calls from some additional libs. Cause I use "monaco" editor in my frontend, wich is using require/define and this does not work with the libs. In these the code is only for nodejs support, but I think it is not needed there.
Best would be to switch to es6...
see ...
Best would be to switch to es6...
see ...
- Thu Oct 26, 2023 9:57 pm
- Forum: Developers
- Topic: Move to git (and github)?
- Replies: 11
- Views: 20971
Re: Move to git (and github)?
Maybe this could get another thought in this days?
I today found the SweetHome3D JS Version, then I wanted to use it in a webcomponetn. And for this I tried to fix some things.
But now I tried to checkout the SVN Code in Windows, but it wll not work.
With github the workflow is so much easier, and ...
I today found the SweetHome3D JS Version, then I wanted to use it in a webcomponetn. And for this I tried to fix some things.
But now I tried to checkout the SVN Code in Windows, but it wll not work.
With github the workflow is so much easier, and ...
- Thu Oct 26, 2023 9:36 pm
- Forum: Wishlist
- Topic: Webcomponent support in SweetHome3D JS
- Replies: 11
- Views: 10074
Re: Webcomponent support in SweetHome3D JS
Can I create Pull reuests? Never used sourceforge in the last years?
- Thu Oct 26, 2023 9:35 pm
- Forum: Wishlist
- Topic: Webcomponent support in SweetHome3D JS
- Replies: 11
- Views: 10074
- Thu Oct 26, 2023 9:16 pm
- Forum: Wishlist
- Topic: Webcomponent support in SweetHome3D JS
- Replies: 11
- Views: 10074
Re: Webcomponent support in SweetHome3D JS
One of the changes needed would be this: https://github.com/node-projects/sweeth ... d72e0af8d3