Search found 7 matches

by yafeng
Thu Apr 15, 2010 6:04 pm
Forum: 3D problems
Topic: same texture appears different after imported as OBJ
Replies: 3
Views: 8860

Re: same texture appears different after imported as OBJ

Good, thanks for the information. A bug is reported about this.
by yafeng
Wed Apr 14, 2010 7:21 pm
Forum: 3D problems
Topic: same texture appears different after imported as OBJ
Replies: 3
Views: 8860

same texture appears different after imported as OBJ

Hello,

I'm desiging a two-levelled house with sh3d by importing second layer as OBJ on top of the first layer.

But one annoying issue is, wall texture imported in OBJ file look differnt in 3D view, meaning even you align first-floor wall perfectly to another piece of imported second-floor wall ...
by yafeng
Sat Apr 10, 2010 12:04 pm
Forum: Features use and tips
Topic: Making (parts of) walls invisible
Replies: 10
Views: 29048

Re: Making (parts of) walls invisible

@Hans: right, it works after "Door or window" option is selected.

However, this still won't solve my original problem. My original problem is how to put two windows, which are vertically overlapping on the same wall. I tried one trick you mentioned, meaning export and then import a window without ...
by yafeng
Sat Apr 10, 2010 11:47 am
Forum: Developers
Topic: Rotating objects on the X and Z axis
Replies: 12
Views: 21848

Re: Rotating objects on the X and Z axis

Hi guys, thanks for the hints. But I'm still lost. How or with what tool I can view and edit the modelRotation#key of the sh3f file? I need to create an angled roof (with box model), this solution should solve my problem once I know how. Thanks!
by yafeng
Sat Apr 10, 2010 12:06 am
Forum: Features use and tips
Topic: Making (parts of) walls invisible
Replies: 10
Views: 29048

Re: Making (parts of) walls invisible

@Hans: Is this still supposed to work in version 2.3? Seems it doesn't work to me. I can move the object into a wall, but it won't create a transparent area. Did I do something incorrectly?
by yafeng
Thu Apr 08, 2010 5:09 pm
Forum: Developers
Topic: Rotating objects on the X and Z axis
Replies: 12
Views: 21848

Re: Rotating objects on the X and Z axis

@Hans: indeed! This solved my problem nicely. Thanks!
by yafeng
Wed Apr 07, 2010 9:02 pm
Forum: Developers
Topic: Rotating objects on the X and Z axis
Replies: 12
Views: 21848

Re: Rotating objects on the X and Z axis

Fully agree this feature is needed. Now I need to create an horizatal cylinder, but just can't. Or is there any way to create it?