Search found 7 matches
- Thu Apr 15, 2010 6:04 pm
- Forum: 3D problems
- Topic: same texture appears different after imported as OBJ
- Replies: 3
- Views: 8860
Re: same texture appears different after imported as OBJ
Good, thanks for the information. A bug is reported about this.
- Wed Apr 14, 2010 7:21 pm
- Forum: 3D problems
- Topic: same texture appears different after imported as OBJ
- Replies: 3
- Views: 8860
same texture appears different after imported as OBJ
Hello,
I'm desiging a two-levelled house with sh3d by importing second layer as OBJ on top of the first layer.
But one annoying issue is, wall texture imported in OBJ file look differnt in 3D view, meaning even you align first-floor wall perfectly to another piece of imported second-floor wall ...
I'm desiging a two-levelled house with sh3d by importing second layer as OBJ on top of the first layer.
But one annoying issue is, wall texture imported in OBJ file look differnt in 3D view, meaning even you align first-floor wall perfectly to another piece of imported second-floor wall ...
- Sat Apr 10, 2010 12:04 pm
- Forum: Features use and tips
- Topic: Making (parts of) walls invisible
- Replies: 10
- Views: 29048
Re: Making (parts of) walls invisible
@Hans: right, it works after "Door or window" option is selected.
However, this still won't solve my original problem. My original problem is how to put two windows, which are vertically overlapping on the same wall. I tried one trick you mentioned, meaning export and then import a window without ...
However, this still won't solve my original problem. My original problem is how to put two windows, which are vertically overlapping on the same wall. I tried one trick you mentioned, meaning export and then import a window without ...
- Sat Apr 10, 2010 11:47 am
- Forum: Developers
- Topic: Rotating objects on the X and Z axis
- Replies: 12
- Views: 21848
Re: Rotating objects on the X and Z axis
Hi guys, thanks for the hints. But I'm still lost. How or with what tool I can view and edit the modelRotation#key of the sh3f file? I need to create an angled roof (with box model), this solution should solve my problem once I know how. Thanks!
- Sat Apr 10, 2010 12:06 am
- Forum: Features use and tips
- Topic: Making (parts of) walls invisible
- Replies: 10
- Views: 29048
Re: Making (parts of) walls invisible
@Hans: Is this still supposed to work in version 2.3? Seems it doesn't work to me. I can move the object into a wall, but it won't create a transparent area. Did I do something incorrectly?
- Thu Apr 08, 2010 5:09 pm
- Forum: Developers
- Topic: Rotating objects on the X and Z axis
- Replies: 12
- Views: 21848
Re: Rotating objects on the X and Z axis
@Hans: indeed! This solved my problem nicely. Thanks!
- Wed Apr 07, 2010 9:02 pm
- Forum: Developers
- Topic: Rotating objects on the X and Z axis
- Replies: 12
- Views: 21848
Re: Rotating objects on the X and Z axis
Fully agree this feature is needed. Now I need to create an horizatal cylinder, but just can't. Or is there any way to create it?