And apparently, our efforts are now about to be rendered totally superfluous thanks to Emmanuel Puybaret's excellent programming :-)
See: http://www.sweethome3d.com/support/forum/viewthread_thread,4444
The doormodel didn't took much time anyway (in fact it is a matter of minutes to create it ...
Search found 9 matches
- Wed Oct 09, 2013 12:07 pm
- Forum: 3D models and textures
- Topic: Want to create an arch model
- Replies: 11
- Views: 14295
- Fri Oct 04, 2013 1:25 pm
- Forum: 3D models and textures
- Topic: Want to create an arch model
- Replies: 11
- Views: 14295
Re: Want to create an arch model
Thanks! That was what I was overlooking this time. 
Now I tested the model and it works now as OKH indicated. I upload the new version.
Now I tested the model and it works now as OKH indicated. I upload the new version.
- Fri Oct 04, 2013 10:00 am
- Forum: 3D models and textures
- Topic: Want to create an arch model
- Replies: 11
- Views: 14295
Re: Want to create an arch model
I tried now to do these changes, that you suggested, but whenever I load the model it doesn't create a hole in the wall anymore. Is there something I'm missing?
- Wed Sep 25, 2013 4:48 pm
- Forum: Features use and tips
- Topic: Nonrectangular doorshapes
- Replies: 6
- Views: 2449
Re: Nonrectangular doorshapes
Is there some site collecting user created objects where one can submit this to?
- Wed Sep 25, 2013 11:42 am
- Forum: Features use and tips
- Topic: Length of a wall
- Replies: 12
- Views: 9949
Length of a wall
It is unclear to me what the exact length of a wall is. I don't have a floor plan, so I go through my home, measuring each wall individually.
In SweetHome3D when I draw a roomw, the walls are connected to each other. The outer edge of the wall is always a bit longer then the inner edge. So I assume ...
In SweetHome3D when I draw a roomw, the walls are connected to each other. The outer edge of the wall is always a bit longer then the inner edge. So I assume ...
- Wed Sep 25, 2013 11:27 am
- Forum: Developers
- Topic: 3D window rendering
- Replies: 3
- Views: 8052
Re: 3D window rendering
The 3D view is rendered generally with OpenGL, and more rarely with DirectX, through Java 3D library. The DirectX switch is done with the properties set in this file .
Thanks!
I don't know if Java 3D will support easily stereo viewing, but if you want to try with Sweet Home 3D code,
The ...
Thanks!
I don't know if Java 3D will support easily stereo viewing, but if you want to try with Sweet Home 3D code,
The ...
- Wed Sep 25, 2013 11:19 am
- Forum: Features use and tips
- Topic: Nonrectangular doorshapes
- Replies: 6
- Views: 2449
Re: Nonrectangular doorshapes
Thanks! I already solved the problem, by creating my own arched doorframe in Blender, using the rectangular doorframe as a template.
Should I submit this doorframe to be included? Seems to be usefull for others as well.
Should I submit this doorframe to be included? Seems to be usefull for others as well.
- Tue Sep 24, 2013 6:40 pm
- Forum: Developers
- Topic: 3D window rendering
- Replies: 3
- Views: 8052
3D window rendering
What interface is used for rendering the 3d window? Is it an OpenGL or a DirectX surface? I took only a cursory glance trough the code at the momend and hoped to find the rendering part easily, but it seems I have to deleve a bit deeper.
Reason I'm asking is, because I have NVidia 3D Stereo glasses ...
Reason I'm asking is, because I have NVidia 3D Stereo glasses ...
- Tue Sep 24, 2013 6:28 pm
- Forum: Features use and tips
- Topic: Nonrectangular doorshapes
- Replies: 6
- Views: 2449
Nonrectangular doorshapes
I wanted to know how I can create a doorshape which is not rectangular. I used the search feature on the forum and came only up with this thread http://www.sweethome3d.com/support/forum/viewthread_thread,3158#14210. Unfortunately it's not really answered, because the only answer referes to a french ...