Search found 7 matches

by alevinemi
Tue Apr 08, 2014 12:48 pm
Forum: Features use and tips
Topic: How to represent sculptures that you don't have a 3-D model for?
Replies: 10
Views: 17648

Re: How to represent sculptures that you don't have a 3-D model for?

Did a quick test, and it looked ok. Let me know if you need a copy of my test file. ok

Many thanks, and it worked. Just for comparison:

My way (bitmap boxes): https://www.youtube.com/watch?v=cWVXMxhASkk

Your way (transparent flat boxes): https://www.youtube.com/watch?v=_MyGGdWQdTE

The ...
by alevinemi
Thu Apr 03, 2014 1:26 pm
Forum: Features use and tips
Topic: Slow down and/or pause virtual visitor
Replies: 0
Views: 2315

Slow down and/or pause virtual visitor

Taking video now.

Is there any way to slow down the virtual visitor and/or pause the virtual visitor during the video? I would like the visitor to stop for a second at certain points.

Alternatively, is there a way to add video modes (such as a 75FPS video mode) so I can slow it down through post ...
by alevinemi
Thu Apr 03, 2014 12:30 pm
Forum: Features use and tips
Topic: How to represent sculptures that you don't have a 3-D model for?
Replies: 10
Views: 17648

Re: How to represent sculptures that you don't have a 3-D model for?

Good idea! I like it!

As long as I don't shoot the video too close to the side, it should look OK.

-->Adam
by alevinemi
Wed Apr 02, 2014 5:44 pm
Forum: Features use and tips
Topic: How to keep lights from washing out my bitmap boxes?
Replies: 3
Views: 3812

Re: How to keep lights from washing out my bitmap boxes?

Many thanks - shoving those sliders all the way back to Matt did the trick. Even a little bit of shininess causes the effect, even under low light conditions.
by alevinemi
Wed Apr 02, 2014 11:55 am
Forum: Features use and tips
Topic: How to keep lights from washing out my bitmap boxes?
Replies: 3
Views: 3812

How to keep lights from washing out my bitmap boxes?

The room lights in my room are having an effect that I don't want.

Basically, the lights completely wash out the top half of some "pseudo-sculptures". These are actually just boxes with bitmap texture.

However, they don't wash out imported models, such as people. I have a screenshot shown, showing ...
by alevinemi
Sat Mar 29, 2014 11:20 am
Forum: Features use and tips
Topic: How to represent sculptures that you don't have a 3-D model for?
Replies: 10
Views: 17648

Re: How to represent sculptures that you don't have a 3-D model for?

Other thoughts are that if I can't do this, is there a better way? Perhaps wrap the image twice around a cylinder or octagon pillar instead of a box? I am open to any suggestions.
by alevinemi
Fri Mar 28, 2014 11:39 am
Forum: Features use and tips
Topic: How to represent sculptures that you don't have a 3-D model for?
Replies: 10
Views: 17648

How to represent sculptures that you don't have a 3-D model for?

All,

I am building a virtual art gallery of my wife's work using SweetHome3D.

However, we don't have 3D models of her sculptures, and given how detailed they are, making them would be prohibitively time-consuming. I am struggling with how to render these in SweetHome3D.

I have used boxes, and ...