Search found 3 matches
- Sun Aug 17, 2014 7:52 am
- Forum: Features use and tips
- Topic: Export lights and shadow along with the OBJ format
- Replies: 6
- Views: 5659
Re: Export lights and shadow along with the OBJ format
Thanks for your suggestion. Previously when i try to import simple design to 3DS MAX. I keep receiving an error stating that model cannot import. That the reason i posting here whether got any alternative way to export lights along the model .But oh well,as Emmanuel & Hans stated that "OBJ format ...
- Sat Aug 16, 2014 4:09 am
- Forum: Features use and tips
- Topic: Export lights and shadow along with the OBJ format
- Replies: 6
- Views: 5659
Re: Export lights and shadow along with the OBJ format
Hi Emmanuel,
First of all,thanks for the prompt response.
May i know is there any alternative way to include the lights?I really like the photo-realistic effect and the feel after the render the scene. But unfortunately after i export the model in OBJ format,and reopen with the software which can ...
First of all,thanks for the prompt response.
May i know is there any alternative way to include the lights?I really like the photo-realistic effect and the feel after the render the scene. But unfortunately after i export the model in OBJ format,and reopen with the software which can ...
- Fri Aug 15, 2014 9:06 pm
- Forum: Features use and tips
- Topic: Export lights and shadow along with the OBJ format
- Replies: 6
- Views: 5659
Export lights and shadow along with the OBJ format
Hello guys,
I am the newbie for this Sweet Home 3D.
First of all,may i know it is possible to export the 3D model with high quality photo realistic effect such as shadow and lights to OBJ format?
I have try to export it from Sweet Home 3D and re-import to 3ds max.
Unfortunately it seem that the ...
I am the newbie for this Sweet Home 3D.
First of all,may i know it is possible to export the 3D model with high quality photo realistic effect such as shadow and lights to OBJ format?
I have try to export it from Sweet Home 3D and re-import to 3ds max.
Unfortunately it seem that the ...