Thank you Emmanuel.
It works like a charm now!
Thank you also for the pleasure we feel using this wonderful product.
Phil
Search found 3 matches
- Sat Sep 20, 2014 8:39 pm
- Forum: Features use and tips
- Topic: Lost textures when reopening a file with .obj imported piece of furniture
- Replies: 2
- Views: 2334
- Sat Sep 20, 2014 3:31 pm
- Forum: Features use and tips
- Topic: Lost textures when reopening a file with .obj imported piece of furniture
- Replies: 2
- Views: 2334
Lost textures when reopening a file with .obj imported piece of furniture
Hello,
I export an object in .obj from DAZ Studio.
I get: .obj, .mtl files and texture file in a MAP folder.
I 'zip' them all.
I import it into SH3D (and put it in the library).
Everything is ok when rendered.
I save, close and reopen the SH3D file: my object appears now 'white' (no more textures ...
I export an object in .obj from DAZ Studio.
I get: .obj, .mtl files and texture file in a MAP folder.
I 'zip' them all.
I import it into SH3D (and put it in the library).
Everything is ok when rendered.
I save, close and reopen the SH3D file: my object appears now 'white' (no more textures ...
- Tue Sep 09, 2014 3:33 pm
- Forum: Wishlist
- Topic: Transparent Walls for png texture mapping.
- Replies: 3
- Views: 7602
Re: Transparent Walls for png texture mapping.
Hello Sir,
A partial answer:
- make a 3D silhouette into Sketchup (see tuto 'Google Sketchup 2D People Part 1' here http://www.sweethome3d.com/support/forum/viewthread_thread,4926 )
- export it as .kmz file
- load it into SH3D
Transparency and shadows will be ok.
You won't have the 'always facing ...
A partial answer:
- make a 3D silhouette into Sketchup (see tuto 'Google Sketchup 2D People Part 1' here http://www.sweethome3d.com/support/forum/viewthread_thread,4926 )
- export it as .kmz file
- load it into SH3D
Transparency and shadows will be ok.
You won't have the 'always facing ...