Search found 40 matches

by starrunner
Sun Jan 05, 2020 7:36 pm
Forum: Developers
Topic: Access console output
Replies: 2
Views: 10714

Re: Access console output

Good to know, I didn't notice that output redirection even works for javaw.exe.

But [font=courier new]2>[/font] only redirects the error ouput, to redirect the whole output it has to be
"C:\Program Files\Sweet Home 3D\SweetHome3D.exe" > MyLogFile.log 2>&1

Anyway, this will help me finding the ...
by starrunner
Sat Jan 04, 2020 2:55 pm
Forum: Developers
Topic: Access console output
Replies: 2
Views: 10714

Access console output

Yesterday another user had problems loading my plugin:
https://sourceforge.net/p/sweethome3d/plug-ins/4/?page=1

I wanted to ask, is it possible for a normal user to see the console output of Sweet Home 3D?

I know that I can call Sweet Home 3D with the console executable of Java:
"...path to my ...
by starrunner
Thu Aug 04, 2016 2:46 pm
Forum: New versions
Topic: New plugin: Advanced plan editing
Replies: 46
Views: 274460

Re: New plugin: Advanced plan editing

Which menu are you talking about?
by starrunner
Thu Jul 07, 2016 2:19 pm
Forum: New versions
Topic: New plugin: Advanced plan editing
Replies: 46
Views: 274460

Re: New plugin: Advanced plan editing

Application software is nearly always "out of date", see here:
Why is the software in the ubuntu repos always out of date?

Nevertheless - if you have problems installing the software by hand - just ask.

Tobias
by starrunner
Wed Jul 06, 2016 3:20 pm
Forum: New versions
Topic: New plugin: Advanced plan editing
Replies: 46
Views: 274460

Re: New plugin: Advanced plan editing

Hi Edmont,

I'd guess that the error message is self-explaining:
Your SH3D version is to old for the current version of my plugin.
It needs at least SH3D 5.2.

If you want to stay with SH3D 4.5, you will have to use the version 1.6 of my plugin.

Or you change the applicationMinimumVersion property ...
by starrunner
Mon Mar 21, 2016 8:12 pm
Forum: Developers
Topic: Plug-in update
Replies: 6
Views: 9905

Re: Plug-in update

Hi Emmanuel,

I never stated that I'll refuse to update SweetHome3DUpdates.xml for contributed plug-ins

Oh, apologies, no offense, it seems that I've got the meaning of this statement wrong:
I'll accept to edit that file only for very important udpates.
I have to admit that the intention of ...
by starrunner
Sun Mar 20, 2016 8:50 pm
Forum: Features use and tips
Topic: how to create a room with a curved wall?
Replies: 2
Views: 4820

Re: how to create a room with a curved wall?

If your walls all connect, you can simply double click into the space between the walls (while you have selected "Create rooms" from the toolbar) and it will create even a room for curved walls. The room won't have a curved edge (that is not possible), but it will consist of many points along the ...
by starrunner
Sun Mar 20, 2016 8:41 pm
Forum: Developers
Topic: Plug-in update
Replies: 6
Views: 9905

Re: Plug-in update

Hi Emmanuel,

so you are saying even if we integrate the ID it wouldn't help, as you wouldn't integrate new versions of our plugins into SweetHome3DUpdates.xml?

By the way, I couldn't find something about the ID in the Plug-in developer's guide . Only the JavaDoc of Plugin.java states:

The id ...
by starrunner
Sun Mar 20, 2016 8:20 pm
Forum: New versions
Topic: New plugin: Advanced plan editing
Replies: 46
Views: 274460

Re: New plugin: Advanced plan editing

Hi all,

a new version of the plugin (1.7) is available.

New features and fixes:

Elevation of furniture is never negative now
Added new french translations
Support for polylines in all transformation actions
Support to edit the polylines with the existing "edit points" action


@Hans: I've ...
by starrunner
Mon Dec 14, 2015 8:14 am
Forum: New versions
Topic: New plugin: Advanced plan editing
Replies: 46
Views: 274460

Re: New plugin: Advanced plan editing

I'm usually developing on Windows and I've never tested it on Mac. But as it is written in Java and as I don't think that I've used any platform specific functions, I'd guess it it is working on Mac as well.

What's the reason you are asking? Just give it a try and you will know, if it is working ...