Search found 50 matches

by Sajmmon
Sun May 11, 2014 10:46 pm
Forum: Developers
Topic: Target Viewer
Replies: 1
Views: 5945

Target Viewer

Hi,

I tried to run target "viewer" and was getting package not found compilation exceptions for classes in AppleJavaExtensions.jar.

I added it to classpath (as it is in build)

<classpath>
<pathelement location="libtest/jnlp.jar"/>
<pathelement location="libtest/AppleJavaExtensions.jar ...
by Sajmmon
Sat May 10, 2014 9:19 am
Forum: New versions
Topic: Sweet Home 3D 4.4
Replies: 95
Views: 368874

Re: Sweet Home 3D 4.4

So far I was unable to reproduce the Stack.

Sideway move in Aerial View was my silly idea :-(

I recorded a video with blinking - it shows the variable speed of blinking:
http://reterio.home.pl/inweb/blinking/blinking.html

Three more observations related to sideway move:

1. When I click ALT in ...
by Sajmmon
Thu May 08, 2014 7:41 pm
Forum: New versions
Topic: Sweet Home 3D 4.4
Replies: 95
Views: 368874

Re: Sweet Home 3D 4.4

And a stacktrace:

java.lang.NullPointerException
at sun.awt.SunToolkit.getSystemEventQueueImplPP(Unknown Source)
at sun.awt.SunToolkit.getSystemEventQueueImplPP(Unknown Source)
at sun.awt.SunToolkit.getSystemEventQueueImpl(Unknown Source)
at java.awt.Toolkit.getEventQueue(Unknown Source)
at ...
by Sajmmon
Thu May 08, 2014 7:40 pm
Forum: New versions
Topic: Sweet Home 3D 4.4
Replies: 95
Views: 368874

Re: Sweet Home 3D 4.4

Hi,

I am really excited about sideways move. It is great! Wow :-) For me it works only with Virtual Visitor View. Please consider a shortcut that enabled sideways move also with mouse (instead of arrows).

btw. despite of my criticism of blinking I do not have an idea how to program this mechanism ...
by Sajmmon
Fri Apr 11, 2014 12:03 pm
Forum: New versions
Topic: Sweet Home 3D 4.4
Replies: 95
Views: 368874

Re: Sweet Home 3D 4.4

Hi,

just tested 4.4.

I also experienced problems with deciding which texture I was editing, and blinking helps to solve the problem.

Nonetheless, I am not in favor of blinking - as it is implemented now. It seems that the speed of blinking changes over time, maybe depends on rotating the ...
by Sajmmon
Tue Oct 08, 2013 9:04 am
Forum: New versions
Topic: Sweet Home 3D 4.2
Replies: 98
Views: 424035

Re: Sweet Home 3D 4.2

Q:

SVG editing has to be performed prior to importing a model? I need to create a library with the model and add its shape in FurnitureProperties, am I right?
by Sajmmon
Mon Jun 10, 2013 3:15 pm
Forum: New versions
Topic: Sweet Home 3D 4.1
Replies: 7
Views: 20513

Re: Sweet Home 3D 4.1

Tested with a few scenes and all works fine. Will test it with more users within coming days.

--
Szymon
by Sajmmon
Wed Mar 20, 2013 8:18 pm
Forum: Wishlist
Topic: Area calculation and auto dimensions for 2D
Replies: 13
Views: 29973

Re: Area calculation and auto dimensions for 2D

Nice plugin!
by Sajmmon
Sun Mar 03, 2013 6:50 pm
Forum: New versions
Topic: Sweet Home 3D 4.0
Replies: 136
Views: 307689

Re: Sweet Home 3D 4.0

After your feedback, I would not disable the mechanism :-) Even thougn it might not be perfect in some situations.

Have a look at an interesting example: Two rooms (almost the same), one is rotated. The same diagonals in tringulation, but different ceilings :-)

http://www.reterio.com ...
by Sajmmon
Sat Mar 02, 2013 7:24 pm
Forum: New versions
Topic: Sweet Home 3D 4.0
Replies: 136
Views: 307689

Re: Sweet Home 3D 4.0

I would enable this nice mechanism when there exists only one way of spanning a ceiling (e.g. 2nd from left in top row, or second from top in first column).

However, in some complex situations one can do it in more distinct ways. I would disable the mechanism if different strategies of ...