Search found 30 matches
- Thu Feb 21, 2019 3:32 am
- Forum: Features use and tips
- Topic: Strange Effect When adding a Custom Door
- Replies: 6
- Views: 2335
Re: Strange Effect When adding a Custom Door
That sounds like a distinct possibility. Thanks a lot.
- Wed Feb 20, 2019 2:44 pm
- Forum: Features use and tips
- Topic: Strange Effect When adding a Custom Door
- Replies: 6
- Views: 2335
Re: Strange Effect When adding a Custom Door
Third time lucky. Thanks for pointing out there was a problem.
- Wed Feb 20, 2019 2:43 pm
- Forum: Features use and tips
- Topic: Strange Effect When adding a Custom Door
- Replies: 6
- Views: 2335
- Tue Feb 19, 2019 6:59 pm
- Forum: Features use and tips
- Topic: Strange Effect When adding a Custom Door
- Replies: 6
- Views: 2335
Strange Effect When adding a Custom Door
https://1drv.ms/u/s!AuCx5sy3SAgmyzguUHTJ2VErnlvf
[url=http://]https://1drv.ms/u/s!AuCx5sy3SAgmyzcsHVOVBfWWcyJk[/url]
In the two images, I have the original 3D Drawing of a door, and a screen shot of that same door when inserted into a wall in Sweethome3d. On the right hand door, I used Red ...
[url=http://]https://1drv.ms/u/s!AuCx5sy3SAgmyzcsHVOVBfWWcyJk[/url]
In the two images, I have the original 3D Drawing of a door, and a screen shot of that same door when inserted into a wall in Sweethome3d. On the right hand door, I used Red ...
- Tue Nov 06, 2018 4:24 pm
- Forum: Features use and tips
- Topic: Creating Models including Glass
- Replies: 6
- Views: 2867
Re: Creating Models including Glass
Adding d 0.5 to the MTL material description worked for the normal display, but the Photo Generation in the top two levels still produces opaque glass. Is there another condition needed for the photos?
- Tue Nov 06, 2018 3:35 pm
- Forum: Features use and tips
- Topic: Creating Models including Glass
- Replies: 6
- Views: 2867
Re: Creating Models including Glass
Excellent, thanks so much Emmanuel.
- Tue Nov 06, 2018 3:26 am
- Forum: Features use and tips
- Topic: Creating Models including Glass
- Replies: 6
- Views: 2867
Re: Creating Models including Glass
Thanks so much for your help.
I've not succeeded yet, but I've found an object I created sometime ago with glass which actually worked. I really just need to bite the bullet and learn Blender. My current workflow destroys the names applied to object elements. GMAX doesn't export to obj, so I have ...
I've not succeeded yet, but I've found an object I created sometime ago with glass which actually worked. I really just need to bite the bullet and learn Blender. My current workflow destroys the names applied to object elements. GMAX doesn't export to obj, so I have ...
- Mon Nov 05, 2018 3:31 am
- Forum: Features use and tips
- Topic: Creating Models including Glass
- Replies: 6
- Views: 2867
Creating Models including Glass
I've used Sweethome3d for many years, and used to model furniture using Art of Illusion. I seem to vaguely remember that one could name an object in AoI with something like sweethome3d_window_pane, and it would automatically be transparent when the OBJ file was imported.
I am now using a very old ...
I am now using a very old ...
- Mon Nov 11, 2013 3:16 pm
- Forum: Wishlist
- Topic: Copy and Paste Request
- Replies: 2
- Views: 5071
Re: Copy and Paste Request
That's a neat solution. Thanks Emmanuel.
- Mon Nov 11, 2013 12:44 am
- Forum: Wishlist
- Topic: Copy and Paste Request
- Replies: 2
- Views: 5071
Copy and Paste Request
Any chance of changing the way copy and paste works please? It would be a great help if the pasted object was delivered to the coordinates of the mouse pointer, rather than just offset from the object from which it was copied.
When copying from one side of the drawing to the other, it is very ...
When copying from one side of the drawing to the other, it is very ...