Search found 16 matches
- Tue Nov 28, 2017 5:10 pm
- Forum: Installation
- Topic: 5.6 version won't run, graphics error
- Replies: 4
- Views: 3969
Re: 5.6 version won't run, graphics error
I've tried that, 5.5.2 not functioning again. Should I try an older version? But I loose new improvements then...
- Tue Nov 28, 2017 11:32 am
- Forum: Installation
- Topic: 5.6 version won't run, graphics error
- Replies: 4
- Views: 3969
Re: 5.6 version won't run, graphics error
I'm using Windows 10 64bit v. 1607. As I can recall, v. 5.0 and 5.5 worked fine. I manually updated today program to 5.6 and it displays that error.
I have another machine (i7 3rd gen. with dedicated Nvidia gpu) and 5.6 works fine there (same OS).
I've tried adding /j3d.version=1.5.2 but with same ...
I have another machine (i7 3rd gen. with dedicated Nvidia gpu) and 5.6 works fine there (same OS).
I've tried adding /j3d.version=1.5.2 but with same ...
- Tue Nov 28, 2017 11:06 am
- Forum: Installation
- Topic: 5.6 version won't run, graphics error
- Replies: 4
- Views: 3969
5.6 version won't run, graphics error
Hello,
latest version of SH3D, 5.6 is not working on Thinkpad X201
https://i.imgur.com/9v9tph9.png
Previous versions, 5.0 - 5.5 worked fine.
Can't update GPU driver as it is an old laptop. Are there any workarounds?
latest version of SH3D, 5.6 is not working on Thinkpad X201
https://i.imgur.com/9v9tph9.png
Previous versions, 5.0 - 5.5 worked fine.
Can't update GPU driver as it is an old laptop. Are there any workarounds?
- Tue Jun 20, 2017 6:07 pm
- Forum: Features use and tips
- Topic: Door swing in plan
- Replies: 29
- Views: 53074
Re: Door swing in plan
Thanks!
- Tue Jun 20, 2017 10:02 am
- Forum: Features use and tips
- Topic: Door swing in plan
- Replies: 29
- Views: 53074
Re: Door swing in plan
Hello,
sorry for waking the old thread.
I'm trying to add door swing to the imported door, actually door sash that should be visible in 2D plan. According to this thread posts, I should edit PluginFurnitureCatalog.properties file which is zipped into .sh3d file.
However, when I save my imported door ...
sorry for waking the old thread.
I'm trying to add door swing to the imported door, actually door sash that should be visible in 2D plan. According to this thread posts, I should edit PluginFurnitureCatalog.properties file which is zipped into .sh3d file.
However, when I save my imported door ...
- Mon Jun 19, 2017 12:14 am
- Forum: Installation
- Topic: Importing large number of models
- Replies: 2
- Views: 3594
Re: Importing large number of models
Thanks Mr. Puybaret for the quick reply! I was just thinking of that editor. I've tried it now; it enables to mass-import the files and to save it as a library which can be imported as single file instead of going through all the files.
Excellent!
Excellent!
- Sun Jun 18, 2017 11:32 pm
- Forum: Installation
- Topic: Importing large number of models
- Replies: 2
- Views: 3594
Importing large number of models
Hi,
I have around 150 models that need to be imported. Those are zip files, inside are obj and mtl; and 3ds files.
Is there any way to automatically import them (or to copy it to users/appdata/roaming/eteks/somewhere), so that I don't have to manually import file by file?
I have around 150 models that need to be imported. Those are zip files, inside are obj and mtl; and 3ds files.
Is there any way to automatically import them (or to copy it to users/appdata/roaming/eteks/somewhere), so that I don't have to manually import file by file?
- Sat Jun 17, 2017 6:07 pm
- Forum: Features use and tips
- Topic: Calculating total area
- Replies: 1
- Views: 9924
Re: Calculating total area
Found the solution here:
https://sourceforge.net/p/sweethome3d/plug-ins/10/
https://sourceforge.net/p/sweethome3d/plug-ins/10/
- Sat Jun 17, 2017 6:01 pm
- Forum: 3D models and textures
- Topic: Textures and models clean-up
- Replies: 2
- Views: 4306
- Sat Jun 17, 2017 5:43 pm
- Forum: Installation
- Topic: Rendering performance tips
- Replies: 3
- Views: 4588
Re: Rendering performance tips
That would be great, but how can you tell?
Could you turn off HT and render something, and then turn it back on, render and compare times?
Could you turn off HT and render something, and then turn it back on, render and compare times?