Search found 54 matches
- Tue Nov 28, 2023 2:59 am
- Forum: Developers
- Topic: automatically open .sh3d file on a Mac
- Replies: 27
- Views: 14332
- Mon Nov 27, 2023 7:45 pm
- Forum: Developers
- Topic: automatically open .sh3d file on a Mac
- Replies: 27
- Views: 14332
Re: automatically open .sh3d file on a Mac
By the way, I update the four dylibs of my 7.1 version by the ones coming from 7.2 : libgluegen_rt / libjogl_desktop / libnativewindow_awt / libnativewindow_macosx
Doing this, when I double click the app, the app icon appears in the task bar but no window is showing. So I also update gluegen-rt.jar ...
Doing this, when I double click the app, the app icon appears in the task bar but no window is showing. So I also update gluegen-rt.jar ...
- Mon Nov 27, 2023 7:33 pm
- Forum: Developers
- Topic: automatically open .sh3d file on a Mac
- Replies: 27
- Views: 14332
Re: automatically open .sh3d file on a Mac
Thanks for checking, it confirms the problem 
I'll see if I can suggest this option.
I'll see if I can suggest this option.
- Sun Nov 26, 2023 3:18 am
- Forum: Developers
- Topic: automatically open .sh3d file on a Mac
- Replies: 27
- Views: 14332
Re: automatically open .sh3d file on a Mac
So apparently the unsigned build no more works, only if people are able to use zsh and write this little command.
What do you think about that ? Do you know this problem ? Have you any option ? It seems difficult
What do you think about that ? Do you know this problem ? Have you any option ? It seems difficult
- Sun Nov 26, 2023 3:17 am
- Forum: Developers
- Topic: automatically open .sh3d file on a Mac
- Replies: 27
- Views: 14332
Re: automatically open .sh3d file on a Mac
As you previously write :
<<macosxInstaller target will build a dmg but it won't be signed and can't be notarized, i.e. end users who download it will be able to run the application it contains only if they right click on it to select Open item in contextual menu.>>
But this option is not ...
<<macosxInstaller target will build a dmg but it won't be signed and can't be notarized, i.e. end users who download it will be able to run the application it contains only if they right click on it to select Open item in contextual menu.>>
But this option is not ...
- Sun Nov 26, 2023 3:10 am
- Forum: Developers
- Topic: automatically open .sh3d file on a Mac
- Replies: 27
- Views: 14332
Re: automatically open .sh3d file on a Mac
Hi all
So I build SW7.1 with the official build.xml using macosxInstaller option. So, this time I have a M2 mac and I have tested my problem on Sonoma and Ventura.
It appears that when I click on SW7.1 icon, there is a strange message "Impossible d'ouvrir l'application". On intel version, we just ...
So I build SW7.1 with the official build.xml using macosxInstaller option. So, this time I have a M2 mac and I have tested my problem on Sonoma and Ventura.
It appears that when I click on SW7.1 icon, there is a strange message "Impossible d'ouvrir l'application". On intel version, we just ...
- Fri Nov 24, 2023 1:40 am
- Forum: Developers
- Topic: automatically open .sh3d file on a Mac
- Replies: 27
- Views: 14332
Re: automatically open .sh3d file on a Mac
Hi
I work with the 7.1 version and I use the official build.xml of the repository.
Does this version normally works with M1/M2 ?
Is it better to upgrade it with the files of the 7.2 ? (libgluegen_rt / libjogl_desktop / libnativewindow_awt / libnativewindow_macosx)
I notice that you also update ...
I work with the 7.1 version and I use the official build.xml of the repository.
Does this version normally works with M1/M2 ?
Is it better to upgrade it with the files of the 7.2 ? (libgluegen_rt / libjogl_desktop / libnativewindow_awt / libnativewindow_macosx)
I notice that you also update ...
- Wed Nov 22, 2023 11:54 am
- Forum: Developers
- Topic: automatically open .sh3d file on a Mac
- Replies: 27
- Views: 14332
Re: automatically open .sh3d file on a Mac
Hi,
I have created an .app working fine for intel Mac but not in M1/M2 OS.
First, I would want to know if I have to rebuild the app on an M1 Mac in order to make it works ?
Second, I take a look at the folder : \lib\java3d-1.6 and I see only one dylib file. Is it compatible with both Intel and M1 ...
I have created an .app working fine for intel Mac but not in M1/M2 OS.
First, I would want to know if I have to rebuild the app on an M1 Mac in order to make it works ?
Second, I take a look at the folder : \lib\java3d-1.6 and I see only one dylib file. Is it compatible with both Intel and M1 ...
- Thu Oct 12, 2023 1:30 pm
- Forum: Developers
- Topic: automatically open .sh3d file on a Mac
- Replies: 27
- Views: 14332
Re: automatically open .sh3d file on a Mac
Thks,
Yes, sometimes I randomly have strange folder errors like this.
Generally, I write: sudo ant macosxInstaller and it works
Yes, sometimes I randomly have strange folder errors like this.
Generally, I write: sudo ant macosxInstaller and it works
- Thu Oct 12, 2023 12:02 am
- Forum: Developers
- Topic: automatically open .sh3d file on a Mac
- Replies: 27
- Views: 14332
Re: automatically open .sh3d file on a Mac
Just a quick question, to build the dmg/app of SW for macos 13, I have to use : ant macosxInstaller
Is that correct ?
Is that correct ?