Hello,
normally when you draw the dimension line, you have a color change when you are perfectly aligned. If you change afterwards the wall length, you need to delete and create again the dimension line if you want to use this again.
Search found 12 matches
- Wed Feb 17, 2021 10:40 pm
- Forum: Features use and tips
- Topic: How can I accurately snap dimension lines to the edges of the walls?
- Replies: 2
- Views: 4426
- Mon Feb 15, 2021 9:54 pm
- Forum: Features use and tips
- Topic: Ground level change?
- Replies: 1
- Views: 2570
Re: Ground level change?
Hello, I don't think it is possible to lower down the ground, but you can adjust the elevation of levels through the levels panel (double click on one level at the top of your window) to get it.
- Tue Feb 09, 2021 2:02 pm
- Forum: Features use and tips
- Topic: Add existing conditions topography and morph to grading map?
- Replies: 7
- Views: 3617
Re: Add existing conditions topography and morph to grading map?
Hello, I did what Mike described.(I think...)
https://www.mediafire.com/convkey/fdbc/w8r05panzo733m06g.jpg
I set in preferences panel :
floor = 25 cm
height of new walls = 0,1 cm
then I made a stack of rooms.
export all of them in one unique OBJ format.
In a new project import the terrain as ...
https://www.mediafire.com/convkey/fdbc/w8r05panzo733m06g.jpg
I set in preferences panel :
floor = 25 cm
height of new walls = 0,1 cm
then I made a stack of rooms.
export all of them in one unique OBJ format.
In a new project import the terrain as ...
- Tue Feb 09, 2021 7:52 am
- Forum: 3D problems
- Topic: I like this cabinet very much, but I can't make 3D effects.
- Replies: 2
- Views: 4783
Re: I like this cabinet very much, but I can't make 3D effects.
Hello Kwerense,
I understand that you want to reproduce this cabinet in SH3D.
You have in the furniture library a special item named 'box', it is a cube but you can give it the dimensions you want. By using several boxes you can make base, top, the 2 sides and rear, the doors and the shelves.
Using ...
I understand that you want to reproduce this cabinet in SH3D.
You have in the furniture library a special item named 'box', it is a cube but you can give it the dimensions you want. By using several boxes you can make base, top, the 2 sides and rear, the doors and the shelves.
Using ...
- Mon Feb 08, 2021 2:59 pm
- Forum: Gallery
- Topic: My rendering of some rooms in a chalet
- Replies: 2
- Views: 9350
Re: My rendering of some rooms in a chalet
Thank you, Mike, for the advises. I appreciate. [:)]
- Mon Feb 08, 2021 2:55 pm
- Forum: Features use and tips
- Topic: Basement Level "Lip"?
- Replies: 5
- Views: 4137
Re: Basement Level "Lip"?
One idea !
It seems that you create walls twice, once for the basement level, then for the main level?
Did you try to copy/paste walls from basement level to main level ?
Hope it helps.
It seems that you create walls twice, once for the basement level, then for the main level?
Did you try to copy/paste walls from basement level to main level ?
Hope it helps.
- Mon Feb 08, 2021 2:26 pm
- Forum: Features use and tips
- Topic: Basement Level "Lip"?
- Replies: 5
- Views: 4137
Re: Basement Level "Lip"?
Hello, I tried to reproduce your problem..without success !
https://www.mediafire.com/convkey/2205/u6gpqboi282l4no6g.jpg
You can see the floor of the basement , and the floor(blue tiles) of the level 0 . I made a notch in the floor in order to be able to see the basement floor.
It seems that your ...
https://www.mediafire.com/convkey/2205/u6gpqboi282l4no6g.jpg
You can see the floor of the basement , and the floor(blue tiles) of the level 0 . I made a notch in the floor in order to be able to see the basement floor.
It seems that your ...
- Mon Feb 08, 2021 1:38 pm
- Forum: Gallery
- Topic: My rendering of some rooms in a chalet
- Replies: 2
- Views: 9350
My rendering of some rooms in a chalet
https://www.mediafire.com/convkey/5b9d/leg6vcmw3f0x9xi6g.jpg
https://www.mediafire.com/convkey/72fa/x9uwonmdvvtnp9e6g.jpg
https://www.mediafire.com/convkey/ddca/5qr93ypo6zjljr26g.jpg
https://www.mediafire.com/convkey/8330/j9c37sj0lox545k6g.jpg
https://www.mediafire.com/convkey/1b3d ...
https://www.mediafire.com/convkey/72fa/x9uwonmdvvtnp9e6g.jpg
https://www.mediafire.com/convkey/ddca/5qr93ypo6zjljr26g.jpg
https://www.mediafire.com/convkey/8330/j9c37sj0lox545k6g.jpg
https://www.mediafire.com/convkey/1b3d ...
- Mon Feb 08, 2021 11:01 am
- Forum: 3D models and textures
- Topic: Window sills
- Replies: 3
- Views: 6385
Re: Window sills
Hello,
you have already some windows with sill in the furniture library.(http://www.sweethome3d.com/freeModels.jsp)
You can also find some sills in 3DWharehouse and import them in SH3D.
you have already some windows with sill in the furniture library.(http://www.sweethome3d.com/freeModels.jsp)
You can also find some sills in 3DWharehouse and import them in SH3D.
- Mon Feb 08, 2021 10:22 am
- Forum: Features use and tips
- Topic: Add existing conditions topography and morph to grading map?
- Replies: 7
- Views: 3617
Re: Add existing conditions topography and morph to grading map?
Hello,
very interesting idea!
Did tou try creating stacked rooms with 1' floor thickness and 0.01 walls ?
very interesting idea!
Did tou try creating stacked rooms with 1' floor thickness and 0.01 walls ?