I think Gforce85 and you mixed so much things in the DLLs and the PATH of your Windows computer that it's too difficult to help you without being in front of it.
It works now with the windows 64 bit version!:
My installation dir is:
D:\Open Source\Sweet home 3D 27-3-2013\SweetHome3D-4.0-src ...
Search found 10 matches
- Mon Apr 01, 2013 8:13 pm
- Forum: Developers
- Topic: Using Sweet Home 3D in Eclipse
- Replies: 14
- Views: 12446
- Wed Mar 27, 2013 6:31 pm
- Forum: Developers
- Topic: Using Sweet Home 3D in Eclipse
- Replies: 14
- Views: 12446
Re: Using Sweet Home 3D in Eclipse
By the way my java runtime library is in the following path:
C:\Program Files (x86)\Java\jre7\bin
Maybe I Should add the java 3d dll files in this 'bin' folder and point to this folder from the VM option like this ?:
-Djava.library.path=C:\Program Files (x86)\Java\jre7\bin
C:\Program Files (x86)\Java\jre7\bin
Maybe I Should add the java 3d dll files in this 'bin' folder and point to this folder from the VM option like this ?:
-Djava.library.path=C:\Program Files (x86)\Java\jre7\bin
- Wed Mar 27, 2013 6:26 pm
- Forum: Developers
- Topic: Using Sweet Home 3D in Eclipse
- Replies: 14
- Views: 12446
Re: Using Sweet Home 3D in Eclipse
Thank you! I have tried this, but I get the same error as I mentioned above.Try with the VM option:Code: Select all
-Djava.library.path=lib/windows/i386
- Wed Mar 27, 2013 3:16 pm
- Forum: Developers
- Topic: Using Sweet Home 3D in Eclipse
- Replies: 14
- Views: 12446
Re: Using Sweet Home 3D in Eclipse
Gforce85, you forgot the hyphen in front of the D letter. -D is really a basic common option of the JVM.
Thank you!! I changed it but now I get this error when i try to run the project:
Mar 27, 2013 2:21:36 PM javax.media.j3d.NativePipeline getSupportedOglVendor SEVERE: java.lang ...
Thank you!! I changed it but now I get this error when i try to run the project:
Mar 27, 2013 2:21:36 PM javax.media.j3d.NativePipeline getSupportedOglVendor SEVERE: java.lang ...
- Wed Mar 27, 2013 1:43 pm
- Forum: Developers
- Topic: Using Sweet Home 3D in Eclipse
- Replies: 14
- Views: 12446
Re: Using Sweet Home 3D in Eclipse
By the way how exactly do you edit posts?
- Wed Mar 27, 2013 1:40 pm
- Forum: Developers
- Topic: Using Sweet Home 3D in Eclipse
- Replies: 14
- Views: 12446
Re: Using Sweet Home 3D in Eclipse
I have the same problem as the topic starter. I want to run this program from Eclipse ( under Windows 7 64 bit), and I have done what was in the "readme.text":
http://i47.tinypic.com/33z6yi9.jpg
http://i47.tinypic.com/2ivi8g2.jpg
But somehow I get the following error:
Error: Could not find ...
http://i47.tinypic.com/33z6yi9.jpg
http://i47.tinypic.com/2ivi8g2.jpg
But somehow I get the following error:
Error: Could not find ...
- Sun Mar 25, 2012 10:13 pm
- Forum: Developers
- Topic: How to join the developer team?
- Replies: 9
- Views: 11922
Re: How to join the developer team?
Finally, don't think that I don't earn money from Sweet Home 3D. A few users make some donations, and some companies directly paid a part of a few features, like multiple level management. As explained previously, I also sold a few licenses to companies willing to distribute derived versions of ...
- Sun Mar 25, 2012 1:24 pm
- Forum: Developers
- Topic: How to join the developer team?
- Replies: 9
- Views: 11922
Re: How to join the developer team?
I think it's one of the best way to learn how the program works without entering in the details of its architecture, nothing more.
Yeah I agree that I should first make a plugin to learn how to use the code.
Even if many people contributed to translations, 3D models, documentation and plug-ins ...
Yeah I agree that I should first make a plugin to learn how to use the code.
Even if many people contributed to translations, 3D models, documentation and plug-ins ...
- Sat Mar 24, 2012 7:18 pm
- Forum: Developers
- Topic: How to join the developer team?
- Replies: 9
- Views: 11922
Re: How to join the developer team?
Thanks for the quick answers!
So it seems that I first have to make a useful plugin before I can contribute to the project. But can you tell me what the exact prerequisites are to join the project as a developer?
By the way I found the README.txt file in the source directory and now I'm able to ...
So it seems that I first have to make a useful plugin before I can contribute to the project. But can you tell me what the exact prerequisites are to join the project as a developer?
By the way I found the README.txt file in the source directory and now I'm able to ...
- Sat Mar 24, 2012 5:52 pm
- Forum: Developers
- Topic: How to join the developer team?
- Replies: 9
- Views: 11922
How to join the developer team?
Hello i'm a software engineering student and looking for an open source software project to join. Now my eye felled on sweethome 3d which I found on sourcforge.com, and i came to the conclusion that this is the type of project i would like to join because:
- it is written in java
- It uses 3d and 2d ...
- it is written in java
- It uses 3d and 2d ...