Re: Testing a translated language in Linux

by Puybaret » Fri May 27, 2011 9:58 pm

You have to include in your sh3l file all the images found in the /com/eteks/sweethome3d/viewcontroller/resources/help/images directory of the SweetHome3DTranslation.zip file as well as help.css file, even if these files already exist in Sweet Home 3D.
It's a classpath issue and I don't think I can circumvent it.