Re: keep/save textures from imported file
by macfrog » Tue Aug 16, 2011 8:20 pm
Yes, maybe. I don't know how much work this would be. it's not that important, just a little bit annoying.
a portable version is also a nice idea. maybe we should vote [:p]
just for interest:
does sh3d actually "know" if a loaded file has a texture already present in the local texture library? or have all textures internal only randomized ids?
macfrog