Re: How to run a new class in SH3D source
by
Puybaret
» Sun Aug 21, 2011 6:10 pm
You shouldn't call
blender.createHome();
directly and your
createHome
method doesn't return the home to which you added all your walls!
Instantiate only once the
Home
class with
super.createHome();
call and add the walls to this instance.