Re: Details about rendering engine

by alied » Fri Sep 23, 2011 2:54 am

Hi nasevz
You can find all your answers in PhotoRenderer.java[1]; specially the constructor

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public PhotoRenderer(Home, Object3DFactory, Quality)
and

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public void render(BufferedImage, Camera, ImageObserver)
As for levels 1 and 2, you can start by PhotoPanel.java[2], specially

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private void computePhoto(Home home)
[1]http://sweethome3d.cvs.sourceforge.net/ ... iew=markup
[2]http://sweethome3d.cvs.sourceforge.net/ ... iew=markup