Re: GLX problems with Mesa Rendering

by wmigda » Tue Oct 04, 2011 2:02 pm

1. it looks like 16-bit color depth was the problem,
2. On ubuntu I can run SH3D in 24-bit depth,
3. On gentoo it starts, but then java crashes when I attempt to create the photo (I'm investigating right now).

BR,

Wojtek