Crash while making a 3D photo quality 3 and 4

by choe » Sat Feb 18, 2012 4:54 pm

I have a problem with only one file. I cannot make a 3D photo in quality 3 or 4. I get the following error message:

Code: Select all

christin@linuXin:~/Programm$ javaws SweetHome3D.jnlp
Exception in thread "Thread-23" java.lang.OutOfMemoryError: Java heap space
	at java.awt.image.DataBufferInt.<init>(DataBufferInt.java:75)
	at java.awt.image.Raster.createPackedRaster(Raster.java:470)
	at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:1032)
	at java.awt.image.BufferedImage.<init>(BufferedImage.java:338)
	at org.sunflow.image.readers.PNGBitmapReader.load(Unknown Source)
	at org.sunflow.core.Texture.load(Unknown Source)
	at org.sunflow.core.Texture.getBitmap(Unknown Source)
	at org.sunflow.core.Texture.getPixel(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getDiffuse(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.MirrorShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.getRadiance(Unknown Source)
	at org.sunflow.core.Scene.getRadiance(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.computeSubPixel(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.refineSamples(Unknown Source)
Exception in thread "Thread-24" java.lang.OutOfMemoryError: Java heap space
	at java.awt.image.DataBufferByte.<init>(DataBufferByte.java:92)
	at java.awt.image.ComponentSampleModel.createDataBuffer(ComponentSampleModel.java:415)
	at java.awt.image.Raster.createWritableRaster(Raster.java:944)
	at javax.imageio.ImageTypeSpecifier.createBufferedImage(ImageTypeSpecifier.java:1186)
	at javax.imageio.ImageReader.getDestination(ImageReader.java:2896)
	at com.sun.imageio.plugins.png.PNGImageReader.readImage(PNGImageReader.java:1282)
	at com.sun.imageio.plugins.png.PNGImageReader.read(PNGImageReader.java:1579)
	at javax.imageio.ImageIO.read(ImageIO.java:1438)
	at javax.imageio.ImageIO.read(ImageIO.java:1342)
	at org.sunflow.image.readers.PNGBitmapReader.load(Unknown Source)
	at org.sunflow.core.Texture.load(Unknown Source)
	at org.sunflow.core.Texture.getBitmap(Unknown Source)
	at org.sunflow.core.Texture.getPixel(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getDiffuse(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.getRadiance(Unknown Source)
	at org.sunflow.core.Scene.getRadiance(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.computeSubPixel(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.refineSamples(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.renderBucket(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.access$300(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer$BucketThread.run(Unknown Source)
Exception in thread "Thread-26" java.lang.OutOfMemoryError: Java heap space
	at java.awt.image.DataBufferByte.<init>(DataBufferByte.java:92)
	at java.awt.image.ComponentSampleModel.createDataBuffer(ComponentSampleModel.java:415)
	at java.awt.image.Raster.createWritableRaster(Raster.java:944)
	at javax.imageio.ImageTypeSpecifier.createBufferedImage(ImageTypeSpecifier.java:1186)
	at javax.imageio.ImageReader.getDestination(ImageReader.java:2896)
	at com.sun.imageio.plugins.png.PNGImageReader.readImage(PNGImageReader.java:1282)
	at com.sun.imageio.plugins.png.PNGImageReader.read(PNGImageReader.java:1579)
	at javax.imageio.ImageIO.read(ImageIO.java:1438)
	at javax.imageio.ImageIO.read(ImageIO.java:1342)
	at org.sunflow.image.readers.PNGBitmapReader.load(Unknown Source)
	at org.sunflow.core.Texture.load(Unknown Source)
	at org.sunflow.core.Texture.getBitmap(Unknown Source)
	at org.sunflow.core.Texture.getPixel(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getDiffuse(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceRefraction(Unknown Source)
	at org.sunflow.core.ShadingState.traceRefraction(Unknown Source)
	at org.sunflow.core.shader.GlassShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceRefraction(Unknown Source)
Exception in thread "Thread-25" java.lang.OutOfMemoryError: Java heap space
	at java.awt.image.DataBufferByte.<init>(DataBufferByte.java:92)
	at java.awt.image.ComponentSampleModel.createDataBuffer(ComponentSampleModel.java:415)
	at java.awt.image.Raster.createWritableRaster(Raster.java:944)
	at javax.imageio.ImageTypeSpecifier.createBufferedImage(ImageTypeSpecifier.java:1186)
	at javax.imageio.ImageReader.getDestination(ImageReader.java:2896)
	at com.sun.imageio.plugins.png.PNGImageReader.readImage(PNGImageReader.java:1282)
	at com.sun.imageio.plugins.png.PNGImageReader.read(PNGImageReader.java:1579)
	at javax.imageio.ImageIO.read(ImageIO.java:1438)
	at javax.imageio.ImageIO.read(ImageIO.java:1342)
	at org.sunflow.image.readers.PNGBitmapReader.load(Unknown Source)
	at org.sunflow.core.Texture.load(Unknown Source)
	at org.sunflow.core.Texture.getBitmap(Unknown Source)
	at org.sunflow.core.Texture.getPixel(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getDiffuse(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.getRadiance(Unknown Source)
	at org.sunflow.core.Scene.getRadiance(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.computeSubPixel(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.refineSamples(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.renderBucket(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.access$300(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer$BucketThread.run(Unknown Source)
christin@linuXin:~/Programm$ javaws SweetHome3D.jnlp
Exception in thread "Thread-25" java.lang.OutOfMemoryError: Java heap space
	at java.awt.image.DataBufferInt.<init>(DataBufferInt.java:75)
	at java.awt.image.Raster.createPackedRaster(Raster.java:470)
	at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:1032)
	at java.awt.image.BufferedImage.<init>(BufferedImage.java:329)
	at org.sunflow.image.readers.JPGBitmapReader.load(Unknown Source)
	at org.sunflow.core.Texture.load(Unknown Source)
	at org.sunflow.core.Texture.getBitmap(Unknown Source)
	at org.sunflow.core.Texture.getPixel(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getDiffuse(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.getRadiance(Unknown Source)
Exception in thread "Thread-24" java.lang.OutOfMemoryError: Java heap space
	at java.awt.image.DataBufferInt.<init>(DataBufferInt.java:75)
	at java.awt.image.Raster.createPackedRaster(Raster.java:470)
	at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:1032)
	at java.awt.image.BufferedImage.<init>(BufferedImage.java:329)
	at org.sunflow.image.readers.JPGBitmapReader.load(Unknown Source)
	at org.sunflow.core.Texture.load(Unknown Source)
	at org.sunflow.core.Texture.getBitmap(Unknown Source)
	at org.sunflow.core.Texture.getPixel(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getDiffuse(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.getRadiance(Unknown Source)
	at org.sunflow.core.Scene.getRadiance(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.computeSubPixel(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.refineSamples(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.renderBucket(Unknown Source)
Exception in thread "Thread-26" java.lang.OutOfMemoryError: Java heap space
	at java.awt.image.DataBufferInt.<init>(DataBufferInt.java:75)
	at java.awt.image.Raster.createPackedRaster(Raster.java:470)
	at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:1032)
	at java.awt.image.BufferedImage.<init>(BufferedImage.java:329)
	at org.sunflow.image.readers.JPGBitmapReader.load(Unknown Source)
	at org.sunflow.core.Texture.load(Unknown Source)
	at org.sunflow.core.Texture.getBitmap(Unknown Source)
	at org.sunflow.core.Texture.getPixel(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getDiffuse(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.getRadiance(Unknown Source)
	at org.sunflow.core.Scene.getRadiance(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.computeSubPixel(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.refineSamples(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.renderBucket(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.access$300(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer$BucketThread.run(Unknown Source)
Exception in thread "Thread-23" java.lang.OutOfMemoryError: Java heap space
	at java.awt.image.DataBufferInt.<init>(DataBufferInt.java:75)
	at java.awt.image.Raster.createPackedRaster(Raster.java:470)
	at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:1032)
	at java.awt.image.BufferedImage.<init>(BufferedImage.java:329)
	at org.sunflow.image.readers.JPGBitmapReader.load(Unknown Source)
	at org.sunflow.core.Texture.load(Unknown Source)
	at org.sunflow.core.Texture.getBitmap(Unknown Source)
	at org.sunflow.core.Texture.getPixel(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getDiffuse(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.shader.TexturedShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.shadeHit(Unknown Source)
	at org.sunflow.core.LightServer.traceReflection(Unknown Source)
	at org.sunflow.core.ShadingState.traceReflection(Unknown Source)
	at org.sunflow.core.shader.ShinyDiffuseShader.getRadiance(Unknown Source)
	at org.sunflow.core.LightServer.getRadiance(Unknown Source)
	at org.sunflow.core.Scene.getRadiance(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.computeSubPixel(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.refineSamples(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.renderBucket(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer.access$300(Unknown Source)
	at org.sunflow.core.renderer.BucketRenderer$BucketThread.run(Unknown Source)



Any idea what I can do? I need to finish my project. Thanks a lot.
Christine