Re: Objects not cast a shadow option?

by hirondelle » Tue Jul 10, 2012 2:38 pm

At the two best quality levels of rendering, the "one side" objects are rendered as double sided objects. You could try is to apply your texture on a half transparent box, that would let the light go through partially.

Hi Emmanuel -- Sorry I didn't notice your post (above) when I replied to Hans. I will give what you suggest a try.

Thanks ~M.