Re: How to mark area?

by Puybaret » Mon May 27, 2013 4:11 pm

You could use rooms where the floor and the ceiling is not visible (be cautious because the ceiling of a room can be viewed only from bottom in the 3D view).
You could also create a subclass of Room and change or override the method createObject3D in Object3DBranchFactory class to return an empty 3D object for this new class (just use an empty subclass of Object3DBranch).