Re: 3D view wall color problems
Well that's because you're adding a pure 255,255,0 square while the yellow rendered by SH3D is shadowed, but if you use a program which let you take the colour from a pixel and see the values you'll find that it's using the same (or almost the same) values for RG and 0 for B, but of course these RG value is lower so it looks darker, but still yellow.Just to be clear on yellow/green comparison, here, I've added an RGB 255,255,0 square to the images with Paint.NET. This square is yellow and walls are greenish (according to my wife, and that is the most important judgement [:)])