Re: Sweet Home 3D 4.2
by Puybaret » Thu Oct 10, 2013 7:47 pm
okh, I think I found why the round door at the left of your capture is weird. It's because its sides have a null thickness. Thus only the half round upper part is taken into account, and once scaled along the total height of the door, it gives the shape seen in the image. Not sure I'll try to fix that bug because if that door was filled "as expected", it still wouldn't be very interesting, right?